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Listed under:  Mathematics  >  Geometry  >  Location (Geometry)
Online

Position and location: Foundation – planning tool

This planning resource for Foundation is for the topic of Position and location. Students are becoming familiar with using common words for describing position and location of an object.

Online

Position and location: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Position and location. Students create two dimensional representations of familiar places. They represent the position objects relative to one another locating these on simple maps or grids.

Online

Skip-counting with Bee-bots

Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.

Online

Position and location: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Position and location. Students use a grid coordinate system to locate and describe the position of objects, and use relevant positional and directional language to describe position and movement.

Downloadable

Playground map: an assessment task

In this outdoor task, students draw a map of the playground. Use this task to observe the students’ ability to follow and give directions using the language of position and direction.

Online

Position and location: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Position and location. Students interpret simple maps to describe directions from an object relative to another, using positional and directional language.

Downloadable

First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

Downloadable

First steps in Mathematics: Space – Diagnostic tasks

A collection of diagnostic tasks designed to use with students to assess their understanding of space-related concepts in mathematics.

Video

Mixed Up Maths, Ep 10: Treasure hunt

Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!

Online

Measurement and Geometry- Location and transformation

This is a unit of work that uses farming to explore the measurement and geometry concepts of grid references, directional language, area and length. It has a teacher directed task that introduces directional language and grid references and two student work tasks. The work tasks involve designing a farm using a grid and ...

Interactive

Blue-bot - iTunes app

This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.

Interactive

The Foos: Free Code Hour - Google Play app

Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.

Interactive

Scratch Jr - Google Play app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Interactive

Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Video

Pigs in hiding

The pigs are playing a game of hide and seek. One pig counts to 100 while all the other pigs go and hide. But where are the hiding pigs? The pig cannot find the hiding pigs so he sets up a table of food to lure the other pigs from their hiding places. The spoken text of this short animated story is featured in speech bubbles ...

Video

For the Juniors: Drawing a floor plan

How do we know what a house will look like before it is built? Discover how house plans work by looking at the design of a house that Hugo's family is going to build. See how a floor plan shows the room layout. See drawings of what the house will look like from different views.

Interactive

Sites2See: Space and Geometry for Primary

Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.

Interactive

Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive

Rainforest: use a grid map

Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive

Pirate treasure hunt: eight challenges

Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...