Korean / Year 5 and 6 / Communicating / Socialising

Curriculum content descriptions

Collaborate in group tasks and shared experiences that involve making collectivearrangements, such as making decisions or suggestions in group games, or creating and performing a role- play thatinvolves simple transactional exchanges

[Key concepts: task, organisation; Key processes: planning, organising,decision-making]

 (ACLKOC154)

Elaborations
  • making collaborative decisions andarrangements using Korean in traditional Korean games either in online or offline mode, for example, playing 윷놀이(yunnori) counting (하나, 둘, …), ordering (첫 번째, 두 번째, …), numbering (일, 이, 삼, …) and using other expressions inKorean to decide on the movement of markers
  • creating and performing role-plays such as simulating simple transactions that involve asking for orgiving prices or asking for goods or services, for example, 얼마예요?; 오천 원이에요; 아이스크림 한 개 주세요
  • allocating and swapping roles in group games or simulated transactional exchanges
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Personal and social capability Personal and social capability
  • ICT capability Information and Communication Technology (ICT) capability
Cross-curriculum priorities
ScOT terms

Role-playing,  Decision making,  Collaborative learning,  Korean language

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