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Interactive Resource

BBC Landscapes: map skills - grid references

This interactive resource engages students in mapping activities that relate to grid references, map scales, map symbols and the four basic compass points. Students are introduced to the concepts via text descriptions and demonstrate their learning by responding to multiple-choice questions. This resource is one of a series ...

Moving Image

Orienteering: using a map and compass

Orienteering requires knowledge of directions, an ability to read a map and the use of a magnetic compass. Find out about the basics of orienteering.

Moving Image

It's all a matter of scale

Have you ever tried to draw a floor plan of a room? To do this accurately you need to choose a suitable scale. See how to use a scale of 1:20. What length would a cabinet 70 cm wide be if you drew it on a floor plan with a scale of 1:20?

Video

Plotting points using positive coordinates: first quadrant

This learning object introduces students to plotting points in the first quadrant of the Cartesian plane. It includes demonstrations of point plotting and a student activity.

Teacher resource

Secondary mathematics: different representations

These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use different representations ...

Interactive resource

Direct a robot: which way?

Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best direction of travel for each step. This learning object is one in a series of three objects.

Interactive resource

Direct a robot: how far?

Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best distance for each step. This learning object is one in a series of three objects.

Interactive resource

Hopper: whole numbers

Help a frog to jump along a number line. Estimate the finishing point on a number line, after adding or subtracting multiples of whole numbers to a starting number. For example, 255+(10 x 4) = 295. Explore the patterns made on a counting grid and number line. Identify counting rules that match the pattern of 'landing spots' ...

Interactive resource

Hopper challenge: tenths

Help a frog to jump along a number line. Estimate the exact finishing point on a number line, after adding or subtracting multiples of tenths to a starting number. For example, 29.5+(12 x 0.2) = 31.9. Explore the patterns made on a counting grid and number line. Identify counting rules that match the pattern of 'landing ...

Interactive resource

Design a city

Help a town planner to design a site plan for a city. Using a 10x20 grid, design areas for two regions (schools and terraces) based on the percentages given. Assign the area for an additional six regions, using percentages of your choice. Observe the number line displaying equivalent fractions and decimals for the percentages ...

Interactive resource

Design a farm

Help a town planner to design a site plan for a farm. Using a 10x20 grid, design areas for two regions (orchards and houses) based on the decimals given. Assign the area for an additional six regions, using decimals of your choice. Observe the number line displaying equivalent fractions and percentages for the decimals ...

Interactive resource

Design a school

Help a town planner to design a site plan for a school. Using a 10x10 grid, design areas for four regions (library, car park, lawn and canteen) based on the percentages given. Assign the area for an additional two regions, using percentages of your choice. Use a number line to indicate the equivalent fractions for two regions. ...

Interactive resource

Playground percentages

Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.

Interactive resource

Rainforest: use a grid map

Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive resource

Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.

Interactive resource

Hopper: hundredths

Help a frog to jump along a number line. Estimate the finishing point on a number line, after adding or subtracting multiples of hundredths to a starting number. For example, 1.72 + (11 x 0.07) = 2.49. Explore the patterns made on a counting grid and number line. Identify counting rules that match the pattern of 'landing ...

Interactive resource

Exploring transformations

Explore transformations of shapes such as rotation, translation or reflection. Identify which transformations have been applied to circles and polygons to produce new images. For example, the original image may have been rotated 90 degrees around the point (0,0). Notice how the coordinates of the transformed image are related ...

Interactive resource

Exploring dilations

Explore dilations by transforming shapes such as triangles and rectangles. Choose a scale factor and position a shape and dilation centre. Notice how the coordinates of the dilation image are related to the original image. Look at how scale factors enlarge or reduce the size of a shape. Identify a scale factor used to dilate ...

Interactive resource

Direct a robot: collector

Give directions for a robot to collect rock samples on the moon. Plan the most direct route to save fuel. Enter direction and distance for each step. This activity is one of three activities in the same series.

Image

'Budgerigars in the Sandhills' by Billy Stockman Tjapaltjarri, 1975

This acrylic painting represents the travels of the Budgerigar ancestors during the Dreaming. On their journey, the ancestors stop to camp in sandhill country around Ilpitirri near Mount Denison. The camps are depicted as concentric circles superimposed on a background mosaic of sand dunes, broken by patches of desert plants. ...