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Listed under:  Education  >  Curriculum
Interactive Resource

Languages online: memory game maker

Students can use this tool to make their own interactive memory game in which a player must find up to six matching pairs of cards arranged in two rows. Students can create text, pictures or sounds on each row of cards. They can customise the look and sound of the game. Also included are five files for students and teachers ...

Interactive Resource

Languages online: Tetris game maker

This resource is a tool students can use to make their own Tetris computer game in which a player must correctly respond to a clue that appears after every fourth falling block. Clues can be text, pictures or audio. If the answer is correct, the game continues. If it is incorrect, a 'bomb' falls through the game space, ...

Interactive Resource

Languages online: matching game maker

Students can use this tool to make their own interactive matching game. In this game there are two columns, each containing six lines. To complete the game a player must drag lines to connect matching sets of text in each column. The game designer can type in their own text or include voice recordings in each column. Included ...

Interactive Resource

Languages online: sentence game maker

This respurce is a tool students can use to make an interactive sentence game. The game involves sentences that have one or more words missing and a number of possible 'answer' words. The player must select the correct answer words to complete the sentences by either dragging and dropping or ‘shooting' the words in the ...

Interactive Resource

Languages online: comprehension task maker

Students can use this tool to create an interactive comprehension activity based on a text. The text can be up to 20 pages long and can include images and sound as well as print. Up to 20 true/false or multiple-choice comprehension questions can be included. The tool also provides three files for the student and teacher ...

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A passion for science and engineering

If you're deciding between studying science or engineering, why not consider a path that includes both? Be inspired by a young uni student who's combining chemical engineering and biotechnology studies. Along with her voluntary work as a science communicator, Alicia Hurkmans has embarked on journey to an exciting and innovative ...

Interactive resource

NCB Vodcast: Professor Barry McGaw AO, Chair, National Curriculum Board

Professor Barry McGaw AO, Chair, National Curriculum Board National Curriculum Board Air Date: 17/07/2008 Air Time: 3:32 PM AUSEST Length: 18 Minutes 7 Seconds Description: The National Curriculum Board held a consultation forum in Brisbane involving over 100 teachers, prinicipals, parents, curriculum experts, professional ...

StillImage

Pathe Freres Pathegraphe language teaching device, 1912

This is a Pathegraphe gramophone device, featuring a 90-rpm disc and synchronised paper cylinder player. There are a number of disc recordings and paper cylinders with the device. The cylinders feature French and Spanish printed language lessons. The device was manufactured by Pathes Freres, France. The stylus head for ...

StillImage

Apple II software game - 'Terra Australis: Voyages of Trade and Discovery', 1988

This is the cover of 'Terra Australis', a computer game on 5 1/4-inch diskettes, with two booklets and 12 sheets of paper in a plastic folder. The game comes with a logbook, maps, puzzles, ship diagrams, activity sheets and word puzzles. Approximate dimensions: length 23.0 cm x width 17.5 cm x height 1.0 cm.

StillImage

Apple IIGS software game - 'Where in the World is Carmen Sandiego? Deluxe', 1992

These are two 3 1/2-inch floppy disks containing the Apple IIGS software game 'Where in the World is Carmen Sandiego? Deluxe'. They are pictured here with a manual, which reads in part 'Where in the World is / CARMEN SANDIEGO? / DELUXE / A MYSTERY EXPLORATION GAME / Volume One, Number One'. The disks are labelled in part ...

StillImage

Apple II software game - 'Explore Australia', 1988

This is the cover of an Apple II computer program called 'Explore Australia'. The title is framed with the outline of a map of Australia and includes animals drawn in an Indigenous style. Below the title are three colour screenshots: an illustration of the Great Barrier Reef; UIuru with lush grass and two kangaroos in the ...

StillImage

'The little green book', 1995

This is a booklet titled 'The little green book: a kids handy guide to caring for the environment', published by Cadbury Australia. The front cover displays six of Cadbury's 'Yowie' characters. The booklet measures 210 mm by 148 mm.

StillImage

NorthStar Advantage personal computer, early 1980s

This is a NorthStar Advantage 8/16, an integrated personal computer with accessories and software. The computer has a plastic shell that is beige on the sides and brown at the front. There is a glass screen at front left and there are two floppy disk drives, one under the other, to the right. The built-in keyboard slopes ...

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Century of the child: growing by design, 1900-2000

This resource focuses on exploring art and design through toys, tools and educational resources, as well as innovations, ideas and social movements that were influenced by children and created for children from the period 1900-2000. It presents many exhibits across a timeline through images and text, and provides a brief ...

Teacher resource

GeogSpace: Why teach geography?

This is a web page consisting of an overview and two illustrations of practice in a support unit on the GeogSpace website, a resource for teachers. Illustration 1 focuses on the knowledge and skills that geographers bring to various careers, and the links between the study of geography and future employment opportunities. ...

Audio

Young people making a difference

Have you ever considered what it must be like to be homeless? Often it is not until we are confronted with a personal experience that we realise the significance of such social issues. Luke Owens from Bendigo Victoria, was a finalist of the 2012 Heywire storytelling competition for young people. Listen to how he found out ...

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Cows, crops and bulbous lumps

How do you convince people that studying agriculture was the highlight of your school career? Good writers will consciously shape their text to suit their audience and purpose. Listen to Alexandra Neill's Heywire audio story to explore her successful range of strategies. Could you write or record a story about yourself ...

Moving Image

REV up electric cars

Imagine driving from Perth to Melbourne in an electric car! But what if there are no charging stations available or the batteries run down while you're driving? The REV project (2013) explored plug-in electric cars and how viable they are for future transport. Find out some of their pros and cons.

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It's not a square house

In this interview people talk about how they worked together as part of a community to build their unconventional houses. They describe the influence of Buckminster Fuller, and how they shared ideas and experimented with local building materials. See how they achieved their aim to be self-sufficient and sustainable.

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Not your usual kind of home

Imagine living in a dome-shaped house! Watch an interview with some people who left city life behind and built a community in the forest, using local materials and creating less-common structures such as dome houses. Find out how the community worked together to build these environmentally friendly homes, and wander through ...