Search results

Refine results by

Year level
Resource type
Learning area
Listed under:  Mathematics  >  Geometry  >  Location (Geometry)
Moving Image

Orienteering: using a map and compass

Orienteering requires knowledge of directions, an ability to read a map and the use of a magnetic compass. Find out about the basics of orienteering.

Teacher resource

Imagine looking down

Having taught the mathematical concept of location as a relative position on a chessboard in the school playground, the teacher tests students’ understanding by getting them to draw known places, areas and items on the grid as they would be seen from above from a plane. The activity is modelled to another teacher who will ...

Teacher resource

Moderating worksamples

The teacher works with her colleague to review their students’ achievements in a ‘real world’ numeracy task. She leads a discussion, analysis and interpretation of student work samples, identifying how and why students have or have not been able to grasp the key mathematical concept underpinning the lessons. The moderation ...

Interactive resource

Direct a robot: which way?

Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best direction of travel for each step. This learning object is one in a series of three objects.

Interactive resource

Direct a robot: how far?

Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best distance for each step. This learning object is one in a series of three objects.

Image

Wire spiral eggcups - mathematics activities

The photograph shows two eggcups that were made by twisting wire into a spiral or, more correctly, a helix (or helical shape). The helix is found in many objects in nature and is used in households and manufacturing. The length of wire used to make the eggcup can be estimated by making careful use of working assumptions, ...

Interactive resource

Direct a robot: collector

Give directions for a robot to collect rock samples on the moon. Plan the most direct route to save fuel. Enter direction and distance for each step. This activity is one of three activities in the same series.

Interactive Resource

BBC Landscapes: map skills - grid references

This interactive resource engages students in mapping activities that relate to grid references, map scales, map symbols and the four basic compass points. Students are introduced to the concepts via text descriptions and demonstrate their learning by responding to multiple-choice questions. This resource is one of a series ...

Mobile app

Bee-Bot

This iPad app is a game in which users program an animated version of the Bee-Bot floor robot to reach a flower, herd sheep or collect eggs using sequences of instructions - move forwards, move backwards, rotate left and rotate right. The app mirrors Bee-Bot's keypad functionality and includes controls to pause and clear ...

Moving Image

Treasure hunt

Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!

Video

Plotting points using positive coordinates: first quadrant

This learning object introduces students to plotting points in the first quadrant of the Cartesian plane. It includes demonstrations of point plotting and a student activity.

Teacher resource

Secondary mathematics: different representations

These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use different representations ...

Interactive resource

Hopper: whole numbers

Help a frog to jump along a number line. Estimate the finishing point on a number line, after adding or subtracting multiples of whole numbers to a starting number. For example, 255+(10 x 4) = 295. Explore the patterns made on a counting grid and number line. Identify counting rules that match the pattern of 'landing spots' ...

Interactive resource

Hopper challenge: tenths

Help a frog to jump along a number line. Estimate the exact finishing point on a number line, after adding or subtracting multiples of tenths to a starting number. For example, 29.5+(12 x 0.2) = 31.9. Explore the patterns made on a counting grid and number line. Identify counting rules that match the pattern of 'landing ...

Interactive resource

Design a city

Help a town planner to design a site plan for a city. Using a 10x20 grid, design areas for two regions (schools and terraces) based on the percentages given. Assign the area for an additional six regions, using percentages of your choice. Observe the number line displaying equivalent fractions and decimals for the percentages ...

Interactive resource

Design a farm

Help a town planner to design a site plan for a farm. Using a 10x20 grid, design areas for two regions (orchards and houses) based on the decimals given. Assign the area for an additional six regions, using decimals of your choice. Observe the number line displaying equivalent fractions and percentages for the decimals ...

Interactive resource

Design a school

Help a town planner to design a site plan for a school. Using a 10x10 grid, design areas for four regions (library, car park, lawn and canteen) based on the percentages given. Assign the area for an additional two regions, using percentages of your choice. Use a number line to indicate the equivalent fractions for two regions. ...

Tablet friendly (Interactive resource)

Playground percentages

Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.

Tablet friendly (Interactive resource)

Rainforest: use a grid map

Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Tablet friendly (Interactive resource)

Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.