F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This sequence of 10 lessons will teach students about six-digit numbers and their properties.
In this lesson students revise and extend fluency of recall of the 4× facts. Students develop proficiently in multiplying and dividing by four, understanding the patterns in multiples of four, and applying strategies for mental multiplication with an emphasis on visual and numerical pattern recognition.
This planning resource for Year 4 is for the topic of Patterns and number facts. Students recall and demonstrate mastery of multiplication facts to 10 x 10 with related division facts, and extend to working with larger numbers. They use number facts and flexible strategies with computation of number problems.
This video explores the use of computation strategies, rounding and estimation in real-world, additive situations. Use the video with the supporting teacher guide as a springboard to explore mathematical concepts. A range of strategies such as compensation and partitioning are demonstrated. Estimation and rounding are highlighted ...
The content of this book is organised into topics including understanding operations, calculating, and reasoning about number patterns.
Students partition four-digit numbers into place-value parts.
This sequence of 10 lessons will teach students about five-digit numbers and their properties.
This sequence of 15 lessons teaches students about various addition and subtractions methods and where to appropriately apply them.
This sequence of 10 lessons will enable students to understand seven-digit numbers as well as integers and decimals.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 3 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
As a team, use your knowledge of tens and ones place values to help the goats release the treats from the piñata and have the GOAT party! Mathematical ideas and strategies this game supports: - Increasing and decreasing the value of 2-digit numbers. - Identifying the value of a digit based on its position in a numeral. - ...
This planning resource for Year 3 is for the topic of Patterns and number facts. Students extend and apply knowledge of number facts to 20 for addition and subtraction and extend to larger numbers. They demonstrate proficiency with multiplication facts for 3, 4, 5, and 10 and further develop their knowledge of related division ...
This planning resource for Year 6 is for the topic of Four operations. Students apply knowledge of place value to add and subtract decimals, using digital tools where appropriate. They further develop whole number multiplication and then strengthen their understanding of decimals by multiplying and dividing decimals and ...
This planning resource for Year 5 is for the topic of Efficient strategies. Students use efficient ways to multiply and divide numbers using increasingly sophisticated strategies. They develop flexible strategies to solve multiplication facts and related division facts and consolidate automatic recall. They identify and ...
Follow these simple calculations to illustrate the special properties of the number 9. Pick your favourite number between 1 and 9 and multiply that number by 3. Add 3 to your answer. Multiply the result by 3. Treat your two-digit answer as two separate numbers and add them together. No matter what number you pick to start ...
Reducing carbon dioxide emissions and sustainable energy use and are two of the major issues facing the world today. This project explores energy use in homes, and compares individual energy use with the class average and calculate and graph CO2 emissions.
This series of three lessons explores the relationship between area and perimeter using the context of bumper cars at an amusement park. Students design a rectangular floor plan with the largest possible area with a given perimeter. They then explore the perimeter of a bumper car ride that has a set floor area and investigate ...
In this sequence of two lessons, students investigate how far they can jump and explore the jumping distance of a range of animals. Students first estimate the distance they can jump, then undertake an investigation by jumping using a range of techniques. Class data is recorded and displayed and students compare their jumping ...
This task explores arrays through the context of a tiling a courtyard. Students are given the total cost of tiling a courtyard and use this to calculate the price for individual tiles. They then explore the cost of different tiling designs to determine if one is cheaper than another. Each lesson is outlined in detail including ...