Media arts / Year 5 and 6

Curriculum content descriptions

Explain how the elements of media arts and story principles communicate meaning by comparing media artworks from different social, cultural and historical contexts, including Aboriginal and Torres Strait Islander media artworks (ACAMAR065)

Elaborations
  • identifying story structures or particular technical or symbolic elements, such as shot type, sound quality, lighting or setting, that contribute to formation of genre in media artworks
  • researching and comparing historical and contemporary media representations and explaining how context influences the characters, stories and values portrayed in the media artworks; for example, comparing TV representations of family
  • discussing the role of media artworks in sharing cultural information about a group of people and their spirituality and enhancing the value placed on people and environment
  • Considering viewpoints – societies and cultures: For example – How are values demonstrated in this media representation? Can we judge a culture from popular media images?
  • describing protocols about acceptable and unacceptable use of borrowed material in making and publishing media artworks
  • discussing issues around safety and sensitivity in relation to acceptable and unacceptable use and/or reference to personal and cultural images, sounds and texts when making and publishing media artworks
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Intercultural understanding Intercultural understanding
  • Personal and social capability Personal and social capability
Cross-curriculum priorities
ScOT terms

Settings (Narratives),  Aboriginal art,  Torres Strait Islander art

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Teaching with videogames: media literacy and 'Untitled Goose Game'

In this lesson sequence, students explore characters as a central part of storytelling and think about why audiences have so much fun with the trope of a mischievous anti-hero. They then look at the impact of shifting point of view in a story by forming a news team creating a special news edition about "the day the goose ...

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Creation, Creation

This site features the work of upper primary school students who made short films exploring the great mysteries that they would like an answer to. Use the resource as inspiration for engaging with the process of film-making or to explore some creative narrative arcs.

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Lockie Leonard for Teachers

This is a multiliteracy resource aimed to help students explore the Lockie Leonard television series, based on the original trilogy of books by Tim Winton. This website provides access to over 100 teaching and learning activities, each supported by video clips and student worksheets exploring themes including Transition ...

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A Field Guide to Being a 12-Year-Old Girl

This resource supports the film A Field Guide to Being a 12-Year-Old Girl which documents the lives of twelve 12-year old girls. It can be used to explore ideas and representations of identity. It can also be used to unpack the director’s intention to make a film that walks the ‘line of fact and fiction’.

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And Then Something Changed Resource

This resource supports the film And Then Something Changed which explores what it is like to be a child with Achondroplasia, a form of dwarfism, and what it’s like to navigate a world that isn’t built for you. This resource explores themes from the short film, with learning tasks related to disability, inclusion, accessibility ...

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Digital Music Composition Resource

This co-created learning resource introduces students to digital music production as a contemporary mode of composition. The music making process for Red Dirt Riders is explored with reference to the elements of music, planning tools to meet a creative brief, and the importance of listening to our creative instincts. This ...

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Red Dirt Riders Resource

Red Dirt Riders is a 5-part documentary series showcasing Ngarluma Ngurra in Western Australia’s remote Pilbara region. The series follows the riders as they venture out to visit sites of significance on Country. The young adventurers embark on rides to learn about the history of place from the people who remember – learning ...

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Character and Creature Design Resource

This learning sequence explores how the television series The Deep incorporates some creatures based on real-life underwater animals, others that are works of fiction, and some that are a mix of both. The resource includes interviews with the designers from the series and worksheets that support research, design of a sea ...

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Australian collection

This database features a selection of Australian artworks from QAGOMA. The searchable database provides artwork images, background information about the artist and the artwork, classroom activities, a glossary of key terms and curriculum alignment information for teachers. Search results can be refined by theme, period, ...

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Indigenous Australian collection

This federated search from the QAGOMA database features a selection of Aboriginal and Torres Strait Islander artworks from the collection. The searchable database provides artwork images, background information about the artist and the artwork, a map of major Indigenous regions in Australia, classroom activities, a glossary ...