English / Year 9 / Literature / Examining literature

Curriculum content descriptions

Investigate and experiment with the use and effect of extended metaphor, metonymy, allegory, icons, myths and symbolism in texts, for example poetry, short films, graphic novels, and plays on similar themes (ACELT1637)

Elaborations
  • identifying examples of language devices in a range of poems, ballads or poetic extracts, and considering how their use adds to meaning and may also influence the emotional responses of listeners or readers, in varying ways
  • exploring how language devices look or sound in written or spoken texts, how they can be identified, purposes they serve and what effect they might have on how the audience responds
  • taking a particular area of study, a topic or theme and examining how different authors make use of devices like myth, icons and imagery in their work
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Figures of speech

Text

The Hunger Games

This web page includes a range of resources to support classroom studies of the novel and film 'The Hunger Ganes'. Resources include a study guide, explorations of characters, themes and issues and tips on writing essays. The resources discuss the use of film techniques to create setting, the genre of dystopia and the concept ...

Image

Morning at Passchendaele, 1917

This is a black-and-white composite photograph, taken by Frank Hurley on the morning after the first battle of Passchendaele during the First World War, showing Australian infantry survivors laying out and placing blankets over dead soldiers around a blockhouse near the site of Zonnebeke Railway Station in Belgium on 12 ...

Interactive

Secondary English: presentation

These seven learning activities, which focus on 'presentation' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers present students with models of ...

Video

How to write fiction that comes alive

This short video for students shares some vividly illustrated tips on how to use language to make your fiction really come alive using metaphors, sensory imagery, onomatopoeia and avoiding cliches.

Text

'Animal Farm' Writing Tasks: Write a Fable

This resource for students is twelfth in a series of thirteen based on a study of the novel 'Animal Farm'. The resource presents a list of 'moral messages' from the novel and asks students to choose one, and then write a fable illustrating the message. Information on fables is also provided, as well as links relating to ...

Text

Introduction to Shakespeare: The Taming of the Shrew

This resource for students is the second in a series entitled 'Introduction to Shakespeare', based on a study of 'The Taming of the Shrew'. This resource looks at selected scenes, with activities based on each. Students are asked to: translate speeches into modern English; analyse the use of puns to create humour; discuss ...

Text

Animal Farm

This web page provides chapter by chapter synopses, commentary and short answer questions to support a study of George Orwell's novel Animal Farm.