F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Compare and order duration of events using everyday language of time (ACMMG007)
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Dodly is getting ready for a very special occasion tomorrow. How will he fill in his time? How long does he have to wait? And what is his special occasion? With Dodly, Flynn and the Flying GIrl, investigate different ways of measuring time and discover how to read analogue and digital clocks.
Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.
This resource is a 48 page pdf integrated inquiry unit, for junior primary students, exploring farm life and farm produce. Activities are sequenced using the five inquiry model. Topics examined include: how do farm families care for the animals and crops they farm?; how are these animals and crops processed for food or ...
Kyle talks about today, tomorrow and yesterday as he waits for the day he is having his friend over.
This planning resource for Foundation is for the topic of Direct and indirect comparisons. Students are introduced to measurement through direct comparison.
This planning resource for Foundation is for the topic of Time and duration. Students sequence days of the week and daily events.
Watch Dodly and Flynn at the monster fair investigating ways of representing the numbers from one to five. Two is a double, such as in a double scoop of ice-cream. Tally marks and 'tri' are used as representations of three, while four monster apples are shown as 3 and 1 or 2 and 2.
Flynn and Dodly are going on a camping adventure. Watch how they measure the capacity of different containers. Which container will hold the most? 'Dodly the Adventurer' needs a container to put all his precious rocks in. Can you find a container big enough?
Peg and Cat use a pattern to decorate a cake. See what type of pattern they use.
This resource is a web page containing a short task to explore counting patterns. Dominoes are used to make counting patterns, add the next two dominoes that follow the pattern. A printable resource is also available to support the task. This resource is an activity from the NRICH website.
This sequence of two lessons explores the similarity and differences of objects based on attributes. The sequence begins by looking at the attributes of colour and shape and then introduces a third attribute of size. Students are asked to determine what an object might look like when one or two of its attributes are changed. ...
Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.
These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...
Have you ever looked at the buttons on your clothes? What shapes are they? You will find that most buttons are circles, but sometimes they can come in really different and interesting shapes, sizes and colours! What are some of the button shapes and colours mentioned in this video?
This lesson engages students in gathering and representing data on the shoes that students wear to school. Students work together as a class to sort their shoes into different categories of their choosing. They organise and represent their data using a picture graph, then use the graph to answer questions and make simple ...
This sequence of lessons explores the various possibilities for constructing a circular pattern using different colours. Students decorate party hats using two and then three different coloured pompoms and investigate the combinations that arise. They then create circular patterns using four colours and identify similarities ...
Explore time by using the clock controls to change and match the times on analogue and digital clocks. Explore the features of 12-hour clocks. Match clock times to the time presented on a Master clock. Play a game and find the matching time cards in the smallest number of possible tries. This learning object is one in a ...
This is a 20-page guide for teachers containing an introduction to the units of time and how to measure time. Time between events, time lines and timetables are considered. A brief history of the development of these concepts concludes the module.