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Mathematics / Foundation / Measurement and Geometry / Using units of measurement

View on Australian Curriculum website Australian Curriculum, Assessment and Reporting Authority
Curriculum content descriptions

Connect days of the week to familiar events and actions (ACMMG008)

Elaborations
  • choosing events and actions that make connections with students’ everyday family routines
General capabilities
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Day

Online

Farm Diaries

This resource is a 48 page pdf integrated inquiry unit, for junior primary students, exploring farm life and farm produce. Activities are sequenced using the five inquiry model. Topics examined include: how do farm families care for the animals and crops they farm?; how are these animals and crops processed for food or ...

Interactive

Two days away

Kyle talks about today, tomorrow and yesterday as he waits for the day he is having his friend over.

Interactive

Sites2See – measurement for primary

Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.

Online

Mixed-Up Maths

Join our host, Ed, as he finds himself in all types of situations where only his knowledge of Maths can help him. From saving the planet from Aliens, to creating a superhero that can stop a strawberry milkshake tidal wave. From searching for buried treasure, to jumping like a daredevil, or planning the greatest circus party ...

Video

Measuring time informally and reading clocks

Dodly is getting ready for a very special occasion tomorrow. How will he fill in his time? How long does he have to wait? And what is his special occasion? With Dodly, Flynn and the Flying GIrl, investigate different ways of measuring time and discover how to read analogue and digital clocks.

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...