F-10 Curriculum (V8)
F-10 Curriculum (V9)
Give and follow directions to familiar locations (ACMMG023)
Landmarks, Direction (Geometry), Instructions
9 direct matches to ACMMG023 | 11 other related resources Showing the top 20 search results
Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.
Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.
Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.
This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.
In this module, students discuss the importance of water and discover effective ways of transporting it to meet personal and community needs. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student resource sheets. The resource also provides an editable ...
This unit develops understanding and skills of position.
This sample multi–age unit develops student knowledge, understanding, and skills of place value, number representation, and data.
This two-week unit develops student knowledge, understanding and skills to solve mathematical problems using critical and strategic thinking.
This two-week unit develops student knowledge, understanding and skills with 2D shapes, 3D objects, volume, and internal volume (capacity). Students are provided opportunities to: name, describe and represent 2D shapes; explore familiar 3D objects by sorting, stacking, describing, and making representations; recognise that ...
The content of this book is organised into topics including understanding units, and direct measuring.
This two-week unit develops student knowledge, understanding and skills with three-dimensional objects, volume and internal volume. Students are provided opportunities to name, classify, compare and describe 2D shapes and 3D objects according to their features; recognise that flat surfaces of 3D objects can be named as ...
This two-week unit develops student knowledge, understanding and skills of measurement using informal and formal units. Students are provided opportunities to estimate, measure, compare and record a variety of attributes including length, area, volume and mass using informal units; estimate, measure and record length using ...
This two-week unit develops student knowledge, skills and understanding of measurement. Students are provided opportunities to compare, order and match measurement attributes by using direct comparison and informal units; consider how the choice of measuring unit affects accuracy; explore conservation of length, area, internal ...
This two-week unit develops student knowledge, understanding, and skills of how new shapes can be made by joining (combining) and breaking apart (partitioning) existing shapes.
This two-week unit introduces students to the big idea that collections of 10 are useful.
This sample multi–age unit explores the big idea 'what needs to be measured determines the unit of measurement'.
This two-week unit develops student knowledge, understanding and skills of measurement.
This two-week unit provides opportunity for students to further develop knowledge, understanding, and skills of two-dimensional shapes and their attributes and properties.
Have you ever looked at the buttons on your clothes? What shapes are they? You will find that most buttons are circles, but sometimes they can come in really different and interesting shapes, sizes and colours! What are some of the button shapes and colours mentioned in this video?