Mathematics / Year 2 / Measurement and Geometry / Location and transformation

Curriculum content descriptions

Investigate the effect of one-step slides and flips with and without digital technologies (ACMMG045)

Elaborations
  • understanding that objects can be moved but changing position does not alter an object’s size or features
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
  • ICT capability Information and Communication Technology (ICT) capability
ScOT terms

Translation (Geometry),  Reflection (Geometry)

Online

reSolve: Reasoning With 2D Shapes

This sequence of three lessons explores shape properties and skills in manipulating shapes using transformations. Students create two-dimensional shapes by joining pins on a circular geoboard, explore the different shapes that can be made by joining together a set number of identical equilateral triangles and investigate ...

Video

Count Us In, Ep 15: Which Container Holds More Magic Rocks?

Flynn and Dodly are going on a camping adventure. Watch how they measure the capacity of different containers. Which container will hold the most? 'Dodly the Adventurer' needs a container to put all his precious rocks in. Can you find a container big enough?

Video

Count Us In, Ep 14: How big is the magic bus?

How do we measure how big something is? Flynn and Dodley want to see who has the bigger toy bus. Which bus is taller, wider, longer? Flynn models how to measure his bus using sticks so he can make a garage for his 'magic' bus. The Flying girl and others also do some measuring.

Video

2D and 3D shapes

Watch this video to learn about the features of 2D shapes. How is it different from the features of 3D shapes (solids)? Some examples of solids that incorporate 2D shapes are mentioned in this video by Sanchit - for example, a cube has six square faces. What other 3D shapes could you make that has at least one square face?

Video

Mixed Up Maths, Ep 10: Treasure hunt

Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!

Interactive

The array: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for solving simple multiplications in your head such as 6x4. Work through sample questions and instructions explaining how to break up numbers into their factors. Solve multiplications by using arrays to break them up into rows and columns, then ...

Interactive

Rotations of two-dimensional objects

This is a four-page HTML resource about solving problems concerning quarter turns of two-dimensional objects. It contains four questions, one of which is interactive, and one video. The resource discusses and explains quarter turns to reinforce students' understanding.

Online

reSolve: Algebra - Equivalence

This sequence of two lessons builds students' understanding of equivalence as balance. The equals sign is used to indicate the same value on both sides of an equation. Students develop their understanding of equivalence by looking at balancing scales with blocks of different weights. Each lesson is outlined in detail including ...

Interactive

Face painter: finding faces 1

Identify polygons on a range of prisms and polyhedra such as a cube, square pyramid or triangular prism. Picture in your head all sides of a solid. Estimate how many faces the object has. Rotate it to see all of its faces. Paint each face of a given shape such as a triangle or rectangle.

Interactive

Shape sorter: polygons

Help sort shapes, in the shape factory. Examine examples of shapes and determine if they belong in the Yes polygon set. Examine examples of shapes that do not belong in the set. Work out what features of the polygon are important and test your ideas by sorting some shapes. Then program the robot and see if it sorts the ...

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

Interactive

Cassowary sanctuary

Help a park ranger to arrange fencing in a wildlife sanctuary. Divide common geometric shapes into equal-sized sections for keeping cassowaries. Group the enclosures to form a quarantine zone for sick and injured birds. Then express divisions of the enclosures as fractions. Work through facts about the life of cassowaries: ...

Interactive

Sites2See: Space and Geometry for Primary

Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.

Interactive

Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Interactive

Treasure Map | Peg + Cat

Peg and Cat show how to measure when looking for buried treasure! See how they measure using informal units and solve problems along the way.

Online

Measures of turn (angles): Year 2 – planning tool

This planning resource for Year 2 is for the topic of Measures of turn (angles). Students develop their understanding of an angle as a measure of turn.

Online

Informal units: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Informal units. Students extend their understanding of uniform informal units to measure and compare the lengths, mass and capacities.

Online

Position and location: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Position and location. Students interpret simple maps to describe directions from an object relative to another, using positional and directional language.

Online

Shapes and objects: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Shapes and objects. Students develop their reasoning when comparing and classifying shapes by their attributes. They develop the spatial language to describe shapes.

Online

Skip-counting with Bee-bots

Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.