Mathematics / Year 3 / Measurement and Geometry / Shape

Curriculum content descriptions

Make models of three-dimensional objects and describe key features (ACMMG063)

Elaborations
  • exploring the creation of three-dimensional objects using origami, including prisms and pyramids
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
ScOT terms

Solids (Geometry)

Video

Exploring mysterious shapes

Join QuanQuan and Jenny as they explore some weird and wonderful shapes! While watching this clip, think about the sides, edges, surfaces and volumes of the shapes that are demonstrated. How are these shapes different from regular 2D and 3D forms?

Online

reSolve: Reasoning With 3D Objects

This sequence of lessons explores symmetry and three dimensional objects. Students interpret and represent three-dimensional objects in two dimensions and apply their knowledge of transformations to show congruency or difference between objects. The lessons are outlined in detail including curriculum links, vocabulary, ...

Interactive

Face painter: finding faces 1

Identify polygons on a range of prisms and polyhedra such as a cube, square pyramid or triangular prism. Picture in your head all sides of a solid. Estimate how many faces the object has. Rotate it to see all of its faces. Paint each face of a given shape such as a triangle or rectangle.

Video

Mixed Up Maths, Ep 13: Shapes glorious shapes

Did you know that not all pyramids have a square base? Investigate the bases and faces of some pyramids. Travel around the world as we view some famous structures. First stop, we're in search of a building that is a rectangular prism. Find out which world famous building is a pentagonal prism. See what type of 3 dimensional ...

Interactive

Solids

An interactive tutorial about types of solids and the components of simple solids.

Downloadable

First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

Downloadable

Categorisation

Use this task to assess students’ knowledge and understanding of properties of shapes, and language they use when describing common features.

Text

Skeleton Shapes

This resource is a web page containing a practical task to model 3-D objects. The task suggests the use of straws and modelling clay or similar material to create a model of firstly a cube and next other 3-D objects. A printable resource is also available to support the task. This resource is an activity from the NRICH website.

Interactive

How does your garden grow?

This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...

Downloadable

Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

Downloadable

First steps in Mathematics: Space – Diagnostic tasks

A collection of diagnostic tasks designed to use with students to assess their understanding of space-related concepts in mathematics.

Online

Shapes and objects: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Shapes and objects. Students identify and describe 3D objects and their geometric properties. Students develop their understanding of an object’s properties by creating models using a variety of materials. They explore common objects in the environment and explain the ...

Video

Graphing

Graphs can be used to illustrate the relationship between two variables. Watch this fun animation from NASA to learn the basics of graphing.

Online

reSolve: Measurement - Jump!

In this sequence of two lessons, students investigate how far they can jump and explore the jumping distance of a range of animals. Students first estimate the distance they can jump, then undertake an investigation by jumping using a range of techniques. Class data is recorded and displayed and students compare their jumping ...

Online

reSolve: Authentic Problems: Bottle Flipping

This sequence of four lessons explores fractions and statistical reasoning through conducting a series of fair tests to answer the question 'What fraction of a bottle needs to be filled with water to be the best for bottle flipping?'. The lessons focus on building understanding of fractions and collecting, organising and ...

Interactive

Rotations of two-dimensional objects

This is a four-page HTML resource about solving problems concerning quarter turns of two-dimensional objects. It contains four questions, one of which is interactive, and one video. The resource discusses and explains quarter turns to reinforce students' understanding.

Video

Mixed Up Maths, Ep 7: Daredevil geometry

What does a daredevil jumps rider need to know about geometry? Find out as we discover angles for take off and for landing. But before we do that sit down for some angles basics! A good place to start is angles of turn through a circle from a 1/4, 1/2, 3/4, all the way to one full turn. See how many each represents as an angle.

Online

reSolve: Statistics - Licorice Lines

This sequence of two lessons explores the concept of statistical variation. Students make licorice logs both by hand and by using a Play Doh machine. They record and compare the attributes of both types of licorice by plotting their findings and comparing the shapes of the two plots. Students are then challenged to produce ...

Video

Fun with fractals

Do you know how to recognise a fractal? Watch this video to find out! What are the examples given of fractals found in nature? Can you think of any others? Why not have a go at doing your own drawing of the Sierpinski Triangle?

Online

Intro to programming

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...