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Interactive resource

Wishball: tournament

Challenge your understanding of place value in whole numbers and decimal fractions, from 0.001 to 9999. Either add or subtract numbers to reach a target number. For example, receive a starting number of 39.61. Spin the number 5 and decide whether to add or subtract 0.05, 0.5, 5 or 50 to reach your target number of 70.12 ...

Interactive resource

Wishball: tens

Test your understanding of place value in two-digit numbers. Start with a two-digit whole number such as 57. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, for example 12, using other digits. You can choose ...