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Listed under:  Health  >  Psychology  >  Cognition  >  Thinking  >  Problem solving  >  Computational thinking
Teacher resource

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Unplugged Activity: Computational Thinking

This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...

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Teaching robotics with Bronwyn Moreton (part 2)

Want to take robots and robotics further? Bronwyn from Asquith Girls High tells us about Robocup and bringing Robogals UNSW students into her school. She also explains how robots are a brilliant way to explore computational thinking, flowcharts, pseudocode and programming.

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Why every day should be Hour of Code day

Doncaster Gardens Primary School students participating in Hour of Code tell us what they love about learning coding and programming, and why they think it's important to learn for their futures. Their teacher, Carey Baldwin, offers some great starting points for both teachers and students to improve their skills – at any ...

Teacher resource

Buzzing with Bee-Bots

This learning sequence Buzzing with Bee-Bots can be used to develop foundation skills in computational thinking and to develop an awareness of personal experiences using digital technologies. Students follow and describe a series of steps to program a floor robot. They plan a route to program a robot to follow a path and ...

Teacher resource

Digital Technologies Hub

The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...

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Learning programming offline

You don't need fancy technology – or even any technology at all – to learn about coding. ICT teacher Carey Baldwin teaches his students the principles of programming in this great activity. The materials required? Just paper cups and some enthusiasm to learn! This video was produced to coincide with the 2014 Hour of Code ...

Teacher resource

Programming for Water Management

This unit of work introduces students to the potential of digital technologies to manage and conserve water resources in Australian agriculture. It assumes that students and teachers have little or no prior programming experience and provides a series of introductory activities to build students' understanding of the basic ...

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Digital Careers: Technology and learning integrator

How do schools use computers? Could they be using computers in new and more innovative ways? Is it important to learn coding and computational thinking? Meet Chris Betcher. Chris is an Australian K-12 educator with over 25 years experience in helping students and teachers make the most of digital technologies for learning.

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Imagining your interactive Holiday Card

Snowmen? Spooky Halloween ghosts? The Easter bilby? What images come to mind when you think of Holidays? Get some ideas for your Scratch Holiday Card

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Imagining other uses for robotics technology

It's cool to program robots to play football, but there are many more useful applications for programming robots to react to what they are seeing. What are some of the examples David McKinnon gives? Can you think of some more examples?

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Replica of the first computer mouse, 1967

This replica of the first computer mouse was produced by Logitech USA in 1999. Named the 'X-Y position indicator' by its inventor, the device was soon nicknamed a 'mouse' because its cord looked like a tail. It is 70 mm high, 110 mm wide and 85 mm deep.

Teacher resource

Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Teacher resource

Maker spaces

Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Telling robots what to do

If you were programming a robot to play a competitive game of soccer, what are some of the things you would consider? Think about some of the most basic functions of a robot, like walking, stopping and turning, to more complicated functions like recognising objects and reacting to them in a specific way.

Teacher resource

Using visual tools to assist low achievers with mental computation

This teacher resource describes a case study investigating the use of visual tools to enhance mental computation by year 4 students who achieved poor results on the National Assessment Program - Literacy and Numeracy (NAPLAN) numeracy test, at St Monica's Primary School, Canberra. The method section describes the use of ...

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Technological change: a threat to workers?

What do you think work was like before computers and other technologies? Discover how Australians in the early 1980s viewed the impact of changing technology in the workplace.

Teacher resource

Algorithms

Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Teacher resource

General-purpose programming

Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Teacher resource

Visual programming

Find out about Visual programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.