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Downloadable

Gambling and the determinants of health

In this lesson, students compare and contrast gaming and gambling, and the effect on health and the potential harms. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to supporting videos, student handouts, student and teacher reflection points. ...

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Teaching with Videogames: Creative writing using Twine

In this unit, students deeply explore the features and context of interactive fiction (IF), developing their knowledge of core concepts including the role of the player as audience and how language can be structured and manipulated to achieve specific effects. These effects include the impact of language, devices, features ...

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Game builder: Level 2

Designed for students with some experience of creating digital games, the sequence builds on skills developed in Game builder: Level 1. Students explore ideas for games. They then move through the more advanced aspects of making a video game including detailed ideation and structuring methods, creation of complex systems ...

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Game Lessons: Explore the cultural significance of Country with Paperbark

This lesson is a part of a six-lesson unit of work inspired by the immersive and captivating videogame called Paperbark. The Paperbark game provides an interactive experience that allows students to explore Country while navigating the life of a curious wombat. Throughout the game, students encounter the landscapes, plants, ...

Interactive

Look both ways- rail safety resource

A Minecraft platform game for students to understand the safe behaviours they should adopt when using crossings at tram platforms and stops. Recommended for independent gameplay, students will need to know how to move around effectively in Minecraft and interact with Non-Playing Characters (NPCs). Students are tasked with ...

Interactive

Canuhanyu

View flashcards and play games to build vocabulary in Chinese.

Interactive

RasaBahasa

View flashcards and play games to build vocabulary in Indonesian.

Downloadable

Loot boxes

In this lesson, students will create their own video game concept, complete with a loot box system. They will then calculate the probability of obtaining all unique items to form a complete set, considering the challenges this random system entails and how the gambling system inherent could lead to unexpected losses. The ...

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Space Frog: using interactive fiction for shared reading

In this lesson plan, students explore the game Space Frog through modelled and shared reading with the teacher. Space Frog is a short and cute interactive narrative about a frog going to space in search of a star. It is a text-based, browser-based game, with colourful supporting illustrations and a pick-your-path structure ...

Video

Expert webinar video: Russell Scott - Vortals: Augmented reality, virtual reality, 2D, 3D and game design lessons

Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.

Interactive

NihongoGo

View flashcards and play games to build vocabulary in Japanese.

Downloadable

The convergence of gaming and gambling

In this lesson, students examine the convergence of gaming and gambling. The correlation between the two activities and their effect on health and the potential harms is discussed. To conclude, an awareness campaign is initiated through designing posters. The lesson is outlined in detail including NSW curriculum links, ...

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From page to game: Multimodal narratives

This unit focuses on visual literacy and comprehending sequential art narratives such as online games. Multimodal texts, which would commonly be classified as popular culture, will be examined in such a way that their literary value will be revealed and appreciated. The driving question for this unit is How can we transform ...

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Teaching with videogames: media literacy and 'Untitled Goose Game'

In this lesson sequence, students explore characters as a central part of storytelling and think about why audiences have so much fun with the trope of a mischievous anti-hero. They then look at the impact of shifting point of view in a story by forming a news team creating a special news edition about "the day the goose ...

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Game design: Level 1

Designed for students who have had little to no experience making a videogame, they begin by thinking critically about games and the elements that work to facilitate a quality game experience. They then explore game mechanics, narrative, 2D game artwork, coding, Chiptune music and the area of testing and improvement.

Video

How to Use Scratch: Adding Background Sounds

Record and add your own background sound to your project or choose the sounds from the library like a rattle, a ripple or a pop!

Video

How to Use Scratch: Making a Sprite say something

You don't want a silent Sprite! Get your Sprite to talk by using the 'say' block.

Video

How to Use Scratch: Adding Background Images

Make your project come alive by adding a backdrop - anything from a stage to a snow scene or, just draw your own.

Video

How to Use Scratch: Making a Sprite Move

Tell your Sprite where to go - get your Sprite to move in all different directions - left, right, up, down

Video

How to Use Scratch: Imagining your interactive Holiday Card

Snowmen? Spooky Halloween ghosts? The Easter bilby? What images come to mind when you think of Holidays? Get some ideas for your Scratch Holiday Card