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Teacher resource

Mental computation: introduction

This is a teacher resource that is part of a wider series; it introduces a structured strategies-based approach to mental computation for primary level and provides four generic classroom activities that can be used to empower students to use, share and test strategies. The support material describes the content of the ...

Teacher resource

Mental computation: basic facts - addition and subtraction

This is a teacher resource that is part of a wider series; it develops a structured strategies-based approach to mental computation of the 242 basic mathematics facts at primary level. The resource provides 13 stimulating classroom activities that encourage students to use a wide variety of mental-computation strategies. ...

Teacher resource

Mental computation: basic facts - multiplication and division

This is a teacher resource that is part of a wider series; it develops a structured strategies-based approach to mental computation of single-digit multiplication and related division facts at lower primary level. It provides 22 engaging classroom activities that will stimulate students to use appropriate mental-computation ...

Teacher resource

Mental computation: two-digit whole numbers

This is a teacher resource that is part of a wider series; it provides a structured strategies-based approach to mental computation of two-digit whole number sums at primary level. It provides 14 classroom activities that enable students to apply appropriate mental-computation strategies to more challenging sums. The support ...

Teacher resource

Mental computation: fractions and decimals

This is a teacher resource that is part of a wider series; it provides a structured strategies-based approach to mental computation of problems involving common and decimal fractions for primary level. It provides nine classroom activities that enable students to develop mental-computation skills in sequence by building ...

Teacher resource

Mental computation: ratio and percentage

This is a teacher resource that is part of a wider series; it provides a strategies-based approach to mental computation of problems involving ratios and percentages for primary level. It provides 13 classroom activities that enable students to develop mental-computation skills in sequence by building conceptual understanding ...

Teacher resource

Literacy and numeracy improvement: a whole-school approach

This teacher resource describes how 74 public schools in metropolitan, regional and rural Western Australia used three major components of the school improvement cycle to achieve significant improvement in the literacy and numeracy learning outcomes of their students. The resource is organised in nine sections: Summary, ...

Teacher resource

Number talks

Use these tasks and resources to provide opportunities for students to explain mental strategies for performing calculations. Present a number of mathematical statements for students to investigate whether they are true or false. As a further challenge include statements about percentages and improper fractions.

Tablet friendly (Interactive resource)

What's the problem: nature: level 2

Star as a contestant in a quiz show! Select three worded mathematical problems, about nature, from two categories: 'plants' or 'animals'. Identify the correct answer for each step in the problem-solving process. Examine the suggestions made by the panel to help you. Collect a prize based on your score.

Interactive resource

What's the problem: planets: level 2

Star as a contestant in a quiz show! Select three worded mathematical problems, about planets, from two categories: 'Earth and Moon' or 'solar system'. Identify the correct answer for each step in the problem-solving process. Examine the suggestions made by the panel to help you. Collect a prize based on your score. This ...

Interactive resource

What's the problem: sports: level 2

Star as a contestant in a quiz show! Select three worded mathematical problems, about sports, from two categories: 'school sport' or 'world sport'. Identify the correct answer for each step in the problem-solving process. Examine the suggestions made by the panel to help you. Collect a prize based on your score. This is ...

Interactive resource

The multiplier: make your own hard multiplications

Solve multiplications such as 84x93. Use a partitioning tool to help solve your own multiplications. Learn strategies to do complex arithmetic in your head. Split a sum into parts that are easy to work with, use simple times tables, then solve the original calculation. This learning object is one in a series of five objects.

Interactive resource

The multiplier: generate easy multiplications

Solve multiplications such as 9x88. Use a partitioning tool to help solve randomly generated multiplications. Learn strategies to do complex arithmetic in your head. Split a multiplication into parts that are easy to work with, use simple times tables, then solve the original calculation. This learning object is one in ...

Interactive resource

The multiplier: generate hard multiplications

Solve multiplications such as 67x88. Use a partitioning tool to help solve randomly generated multiplications. Learn strategies to do complex arithmetic in your head. Split a multiplication into parts that are easy to work with, use simple times tables, then solve the original calculation. This learning object is one in ...

Tablet friendly (Interactive resource)

Wishball: hundreds

Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...

Tablet friendly (Interactive resource)

Wishball challenge: hundreds

Challenge your understanding of place value in whole numbers up to 999. Receive a starting number, such as 328, and work towards turning it into a target number, such as 177, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting ...

Interactive resource

Wishball: tens

Test your understanding of place value in two-digit numbers. Start with a two-digit whole number such as 57. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, for example 12, using other digits. You can choose ...

Tablet friendly (Interactive resource)

Wishball challenge: tens

Challenge your understanding of place value in whole numbers up to 99. Receive a starting number, such as 86, and work towards turning it into a target number, such as 18, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting number. ...

Interactive resource

Wishball: tournament

Challenge your understanding of place value in whole numbers and decimal fractions, from 0.001 to 9999. Either add or subtract numbers to reach a target number. For example, receive a starting number of 39.61. Spin the number 5 and decide whether to add or subtract 0.05, 0.5, 5 or 50 to reach your target number of 70.12 ...

Interactive resource

The multiplier: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for solving complex multiplications in your head such as 22x38. Work through sample questions and instructions explaining how to use partitioning techniques. Solve multiplications by breaking them up into parts that are easy to work with, use ...