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Listed under:  Mathematics  >  Number (Mathematics)  >  Number operations  >  Multiplication
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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.

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Multiplication Facts - Calculate

This resources describes some games and activities that can be used to help students learn the multiplication facts (or times tables) up to 10 × 10.

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The Array Game - Calculate

The purpose of this game is for students to construct arrays and to describe them in words and numbers.

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Cuisenaire Rods Lesson Plan - Calculate

This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.

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The Power of Ten - Calculate

This activity aims to improve student fluency in mentally multiplying and dividing numbers by 10, 100 and 1000.

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The Mathscots: Dog Feeder Dilemma

In this animated video, Prime’s new dog feeder is not working as it should. Can Abacus help Prime get the food she needs? The mathematical focus is on multiplication facts for twos using doubling; modelling and representing simple additive and multiplicative situations and problem solving. The video includes a full transcript ...

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Multiplication: reSolve Market

This sequence of 8 tasks builds the mathematical ideas idea of multiplication as ‘how many groups’ and ‘how much in each group’. Students learn that ‘how many groups’ and ‘how much in each group’ is represented in the array, where rows and columns represent factors that can be multiplied to find the product. Through the ...

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Pocket money: Saving for an item

In this lesson, students use efficient strategies when performing calculations involving money. They are guided to use the 4-step problem solving method to support unpacking the problem, generating a plan to solve it, and checking their ability to work mathematically. This is the third in a series of three lessons.

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'Mission to Mars' - An AMSI Schools 'Rich Task' in Number & Place Value - Calculate

This task aims provide a rich, contextual activity through which students can gain an understanding of the distances relevant to the size of our solar system, and how an understanding of place value, metric measurement systems and time measurement can be used to represent these large distances and convert calculations ...

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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...

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A fraction (like one half) can mean half of a measure or half of a collection: K–2 Year A – Unit 15

This two-week unit develops student knowledge, understanding and skills of rational numbers and fractions.

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Making and using equal groups: K–2 Year A – Unit 13

This sample unit introduces students to making and using equal groups.

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Pocket money: Partitioning money amounts

In this lesson students use efficient strategies when performing calculations involving money. They explore different ways to estimate and calculate the distribution of pocket money. This is the first in a series of three lessons.

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Problems can be solved and represented in different ways: K–2 Year A – Unit 20

This two-week unit develops student knowledge, understanding and skills that problems can be solved and represented in different ways.

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The Mathscots: Knit 1, Purr 1

In this animated video, Abacus the cat keeps a count of the hats, scarves and leg warmers that Ada and Al knit for the Mathscots. The mathematical focus is on counting by 1s and skip counting by 2s and 4s, choosing procedures for efficiency; using facts of 10, additive thinking and place value concepts; noticing, observing ...

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Pocket money: Mathematical modelling

In this lesson, students use mathematical modelling to solve problems that involve financial decisions. Students are guided to use the 4-step problem solving model to support them to unpack the problem, generate a plan to help solve it, and check their ability to work mathematically. They explore different ways to estimate ...

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The Mathscots: Level 2 Teaching Guide

This teaching guide provides a range of associated activities for each of the Mathscots episodes at Year 2. The guide contains a summary of the mathematical focus in each episode, a range of scaffolded learning experiences for before, during and after viewing each video, activities for families at home, and sets of printable ...

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Factors and multiples: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Factors and multiples. Students solve problems involving multiplying or dividing natural numbers by multiples and powers of 10 without a calculator, using the multiplicative relationship between the place value of digits.

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Mathematical modelling: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Mathematical modelling. Students use mathematical modelling to solve practical problems involving additive and multiplicative situations including financial contexts. They formulate problems using number sentences and choose efficient calculation strategies.

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Multiplication and division: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Multiplication and division. Students further develop multiplication and division concepts. They multiply and divide one- and two-digit numbers. Students represent problems using number sentences, diagrams and arrays, and use a variety of calculation strategies.