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Listed under:  Mathematics  >  Reflection (Geometry)

Transformation: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Transformation. Students continue to develop their understanding and skills in transformations including reflections (flips), translations (slides) and rotations (turns).

Transformations Year 3 & 4 - Calculate

This lesson helps students explore different shape transformations and describe symmetry in objects and images.

New shapes can be made by joining or partitioning existing shapes: K–2 Year A – Unit 5

New shapes can be made by joining (combining) or partitioning (breaking apart) existing shapes – exploring two-dimensional shapes' attributes and features.

Transformation: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Transformation. Students develop their understanding and skills in transformations including reflections (flips), translations (slides) and rotations (turns). Students investigate reflection symmetry.

TIMES Module 22: Measurement and Geometry: scale drawings and similarity - teacher guide

This is a 41-page guide for teachers. It contains an introduction to scale drawings and similarity, and in particular the tests for triangles to be considered similar. Applications of similarity are included throughout the module.

Syllabus bites – mixing it up

The fifth in a series of Syllabus bites related to transformations on the Cartesian plane. This bite covers combinations (composition) of transformations.

TIMES Module 35: Number and Algebra: the quadratic function - teacher guide

This is a 29-page guide for teachers. It introduces graphing of quadratic functions.

Syllabus bites – frenzied flipping

This is the second in a series of Syllabus bites related to transformations on the Cartesian plane. This Bite covers reflection of points.

Axial Symmetry

An interactive applet in which students explore the effect of reflection in a variety of axes.

Understanding Rotation

A simple, animated introduction to rotation of geometric shapes, with an interactive quiz.

reSolve: Transformations - Frieze patterns

This sequence of three lessons explores transformation and symmetry by engaging students in the design of friezes. Students are introduced to simple friezes, how reflections, rotations and translations are combined to create design elements, explore real frieze examples from furnishings in Parliament House and tyres, then ...

reSolve: Reasoning With 2D Shapes

This sequence of three lessons explores shape properties and skills in manipulating shapes using transformations. Students create two-dimensional shapes by joining pins on a circular geoboard, explore the different shapes that can be made by joining together a set number of identical equilateral triangles and investigate ...

Catalyst: Measuring our coastline

How long is the Australian coastline? See Dr Derek Muller and Simon Pampena discussing the perimeter of the Australian coastline. Find out how the accuracy of that measurement depends on the length of the 'measuring stick' used. They discuss how a coastline is much like a fractal such as 'Koch's Snowflake'!

MathXplosion, Ep 34: Kite symmetry

Unfurl the secret of symmetry used in kites to make them fly! A kite in geometry looks a lot like a kite in the sky. We see that a kite is a special quadrilateral in which one of its two diagonals (long and short) is also its axis of symmetry, and if you fold the kite along that diagonal, the two halves will match up exactly ...

Photo hunt: level 4

Explore visual perspectives of solids such as cylinders, spheres, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate the scene until the view matches the original photo. The solids in the ...

Shape overlays: picture studio

Position two simple shapes to form an overlap, then cut out that new shape. For example, lay a rectangle over a circle to make a semicircle. Make several shapes. Rotate the shapes and move them around to make pictures. Build a new picture or match an existing picture such as a fish or a truck.