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Interactive

Visual humour

This resource focuses on how humour is created in images, films and multimodal texts. It includes activities and reading strategies to support the analysis and understanding of the processes of visual humour in texts. This resource supports the Australian Curriculum in English K–10.

Interactive

Creating cartoons

The resource focuses on discussing, analysing and explaining a variety of cartoons in a variety of print and digital texts. It will enhance visual literacy skills in a range of media texts. Students have the opportunity to create cartoons to share with others. This resource supports the Australian Curriculum in English K–10.

Interactive

Creating a picture book

This resource focuses on how to create a picture book, including information, links and activities. This resource supports the Australian Curriculum in English K–10.

Interactive

Laptop wrap – advertising

This resource focuses on the persuasive power, strategies and techniques of advertising. It examines the 'AIDA' approach (Attention, Interest, Desire, Action) and gives students the opportunity to devise and develop a campaign for a new product. Students make a variety of display advertisements and a radio and TV commercial. ...

Interactive

Snappy

Use 'Snappy' to create an interactive presentation. Add your own digital photos, audio files and text. Choose a layout and style for each page. Add a caption to each photo. Your presentation will be saved while you are working. Once you have created a presentation, you can view it in an internet browser, or print it to ...

Online

Be on the Safe Side Year 7-8 English

This is a unit of work that uses visual and multimodal texts to promote how to be a safe, active and responsible citizen on and around the rail network. Learning opportunities include identification, comparison, deconstruction and creation of visual and multimodal texts. The resource includes: teacher notes, three learning ...

Interactive

My design: talking car: create own text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Add a note about your car. Watch the animation. You can change your design as many times ...

Interactive

Dragon's jumble: dream: four parts

Help a dragon remember what happened in his dream. View four pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'to begin with', 'after that' and 'last of all' to show the order of events. Watch an animation of the ...

Interactive

My design: talking dinosaur: create own text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...

Video

Objectivity in the media - thinking about Twitter

Imagine a platform where everybody has the opportunity to voice their opinions publicly. That would be pretty democratic, right? This is one of the purposes of Twitter. However, Twitter doesn't always give an accurate indication of public opinion. Explore how this clip encourages viewers to think about Twitter in a particular way.

Interactive

Cartoons

This resource is for Stage 3, Stage 4 and Stage 5 and introduces the purpose and features of cartoons. It includes information slides showing examples of different types of cartoons and interactive questions to test students' understanding of the content covered.

Video

Representing Sydney's suburbs, 1965

In this clip from the mid-60s, explore how words and images can be combined to encourage particular interpretations and influence audience response. Explore how some of the inner suburbs of Sydney have been represented in history.

Interactive

Make it happen: find a dog-walker

Honey the dog needs someone to walk her in the mornings. Create a notice to find someone to walk Honey. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who is to walk Honey. Look for the dog-walker ...

Online

Be on the Safe Side Year 9-10 English

This is a unit of work that uses visual and multimodal texts to explore rail safety on and around the rail network. Specific topics include: evaluative language, persuasive text, comparing texts and the creation of a visual and multimodal campaign to promote rail safety. The resource includes: teacher notes, three learning ...

Video

Using language to describe being Australian

What are some iconic Australian symbols? No doubt people would say the kangaroo, the koala or the emu. But what about sheep? Have they played a part in shaping the way Australians see themselves?

Interactive

My day: Jeneka: level 2

Help Jeneka by selecting the best texts for different parts of her day. Choose the correct text in a range of activities such as helping Jeneka make up her mind about what to pack in her school bag and what to choose for a healthy lunch from the menu.

Interactive

Ready to race: wheels, jets, tyres and gears

Go to a race track and collect information from different kinds of visual texts to make your kart the fastest on the track. First, add important kart parts and choose the style of kart you want. Then collect information about the time and place of your race. Next, go to the garage to set up your kart before doing a starting ...

Interactive

Make it happen: find Honey

Honey is missing. Create a notice to let people know your dog is lost. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding where to look for Honey. Look for Honey at the locations on the map. Check ...

Interactive

Lights, camera, action: camera

Explore how cameras are used to tell a story in films. Learn words used to describe camera shots, movements and angles. See how combinations of camera shots can hide or reveal things, set a mood and influence audience feelings. Look at ways to create feelings such as excitement, humour or fear. For example, filming from ...

Interactive

Make it happen: give away a bike

It’s time to give away a bike that you have outgrown. Create a notice to find someone to give your bike to. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who to give the bike to. Look for the ...