# MoneySmart: Bertie's socks

TLF ID M017866

This is a year 1 mathematics unit of work about shopping. The unit is intended to take about 10.5 hours of teaching and learning time. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities include responding to a story about shopping, working with Australian coins and notes, making shopping choices, simulating a classroom market, exploring a fictional currency scenario, and game playing. The resource provides an assessment rubric, student worksheets, supplementary resources including the illustrated text 'Bertie's socks', and links to websites and digital resources.

#### Educational details

Educational value
• This resource is of value for the Number and Algebra strand of the year 1 mathematics curriculum. Its shopping theme provides a familiar everyday context. Its student activities involving money are relevant for content descriptions and elements of the year 1 achievement standard that refer, directly or indirectly, to developing confidence with number sequences to and from 100 by ones; skip counting by twos, fives and tens; ordering numbers to at least 100; locating these numbers on a number line; counting collections to 100 by partitioning numbers using place value; and recognising, describing and ordering Australian coins according to their value.
• The resource has considerable value for a number of the general capabilities, connecting strongly with the organising elements of comprehending texts (literacy); estimating and calculating with whole numbers (numeracy); making decisions (personal and social capability), and inquiring - identifying, exploring and organising information and ideas (critical and creative thinking).
• The resource is also very useful for the National Consumer and Financial Literacy Framework. It supports learnings at the year 2 band in all three dimensions of the Framework. Learnings include recognising that Australian money includes notes and coins, explaining how money is exchanged in return for goods and services, describing the differences between needs and wants (Knowledge and understanding dimension); using money to buy basic goods and services in 'real-life' contexts, ordering spending preferences and explaining reasons for their choices (Competence); and identifying and explaining how peer pressure can affect what you buy (Responsibility and enterprise).
Year level

1

Learning area
• Mathematics

#### Other details

Contributors
• Contributor
• Name: Education Services Australia
• Organization: Education Services Australia
• Description: Data manager
• URL: http://www.esa.edu.au/
• Name: Australian Securities and Investments Commission
• Organization: Australian Securities and Investments Commission
• URL: http://www.asic.gov.au/
• Publisher
• Name: Australian Securities and Investments Commission
• Organization: Australian Securities and Investments Commission
• Description: Publisher
• URL: http://www.asic.gov.au/