F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...
In ASIC's MoneySmart Teaching Advertising detectives students will become detectives in a bid to help solve an alarming case of advertisements influencing children to buy or want a product. Students will investigate the different gimmicks/tricks used in advertising, how they target children and how their effect can be minimised. ...
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This is an article about morah stones, incised grinding stones from the tropical rainforests of northern Queensland, and how they were used by the local Aboriginal peoples to process toxic starchy seeds and kernels. Written by Kudjala/Kalkadoon Elder from Queensland Letitia Murgha and intended mainly for teachers, it describes ...
This page links to a range of materials from the Australian Museums' Bugwise program, with additional materials and activities, including a resource about invertebrates in freshwater.
This is a digital resource containing information and resources, such as printable games, that relate to biodiversity and farming, and how food and materials can be produced while protecting the Earth's natural resources. It includes an extensive glossary of important terms, and external links to teacher and student resources ...
This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...
This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This website provides a step-by-step guide to running an school elections such as student leadership positions. The five-step process provides practical advice on preparation and a variety of downloadable resources. The forms can be customised and include nomination forms, ballot papers, how to vote cards and tally sheets ...
This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...
Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Read signs around a park to gather information that will help you answer a question about the park. Analyse the information in each sign to work out the implied meaning, and to determine people's opinions, feelings and ideas about the park and whether it is a healthy place for children. Record your opinion of what each ...