Search results

Listed under:  Science  >  Scientific inquiry  >  Observations (Data)
Online

Taronga Zoo - Rainforest heroes: iPad app

This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...

Online

Cats, Dogs and Us: Education pack (years 1-2)

This education pack is an International Fund for Animal Welfare (IFAW) resource designed to build students' understanding about the special place domestic cats and dogs have in people's lives. The pack consists of a teaching guide, a student magazine and five student worksheets focusing on topics such as the physical characteristics ...

Online

TIMES Module 2: Statistics and Probability: data investigation and interpretation, year 4 - teacher guide

This is a 13-page guide for teachers. It continues the development of probability. An informal consideration of outcomes is undertaken.

Online

reSolve: Probability

This sequence of four lessons explores probability in real world situations including advertising, games and population sampling. Students calculate probabilities, represent probabilities as fractions, decimals and percentages, perform chance experiments with small and large sample sizes and graph their results, examine ...

Online

reSolve: Data - Making decisions

This sequence of two lessons explores data collection, representation and interpretation, particularly graphs. Students are presented with unlabelled graphs and invited to add their own labels and create a story to describe the graph. They are then asked to conduct an experiment testing the viscosity of household substances ...

Online

reSolve: Probability - Rock Paper Scissors

In this sequence of two lessons, students determine their chances of winning the game 'rock paper scissors', then test their chances by playing against another player and in a simulated game. Students look at the psychological aspect of the game and recognise that there is a strategy to increase your chance of winning. ...