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MoneySmart: MilbaDjunga - how can I start my own business?

The MilbaDjunga secondary unit 'How can I start my own business?' is an interactive online unit developed to support teachers of Aboriginal and Torres Strait Islander students to teach consumer and financial literacy. It leads students through a step-by-step process to start a small business and is accompanied by teacher ...

Online

TIMES Module 17: Number and Algebra: the unitary method - teacher guide

This is an 18-page guide for teachers. This module introduces the idea of ratios and rates.

Interactive

Arithmetic four

This is an interactive game for two students in which they solve arithmetic problems, similar to 'Connect four'. The players can choose to work with whole number and integer addition, subtraction, multiplication and division. The length of time each player will have and the level of difficulty of the problems can also be ...

Text

Addition and subtraction of fractions

This is a website designed for both teachers and students that addresses addition and subtraction of fractions. There are pages for both teachers and students. The student pages contain interactive questions for students to check their progress in the topics.

Online

Introduction to algebra

This is a website designed for both teachers and students that addresses the introduction of algebra. It is particularly relevant for introducing the idea of the use of a variable as a way of representing numbers. There are pages for both teachers and students. The student pages contain interactive questions for students ...

Online

Whole numbers with all four operations

This is a website designed for both teachers and students that addresses whole numbers with the four operations from the Australian Curriculum for year 6 students. It contains material on the strategies and algorithms used when adding, subtracting, multiplying and dividing whole numbers. There are pages for both teachers ...

Video

Multiples of five

When is a times table useful? Watch this video to see an example of when knowing a five times table comes in handy. Can you think of another example where knowing the times table could be useful?

Online

reSolve: Working with algebra

This sequence of two lessons gives students opportunities to explore and share strategies for solving algebraic problems. The lessons focus on open-ended problem solving and developing multiple approaches to solving problems algebraically such as using like terms and substitution. Students work individually and in small ...

Online

reSolve: Algebra: Addition Chain

This sequence of lessons explores making algebraic generalisations of sequences. Students use spreadsheets to investigate potential arithmetic relationships and then use algebra to identify and justify which relationships are generally true. The task can be used as a springboard for an in-depth exploration of the Fibonacci ...

Video

Numbers Count: Multiply two numbers to get twenty!

Did you know that 5 times 4 equals 20? Did you also know that there are other numbers you can multiply to get to 20? See if you can come up with at least two other numbers.

Interactive

Fish market: explore trading

Buy and sell fish in trading markets in a range of Australian and New Zealand cities. Compare market prices, supply and demand. Explore a range of traders to find the best deals and open up new markets. Find a rare fish. Maximise your profit and reputation as a smart trader. This learning object is the first in a series ...

Interactive

What's the problem: nature: level 2

Star as a contestant in a quiz show! Select three worded mathematical problems, about nature, from two categories: 'plants' or 'animals'. Identify the correct answer for each step in the problem-solving process. Examine the suggestions made by the panel to help you. Collect a prize based on your score.

Interactive

Wishball: hundreds

Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...

Interactive

Wishball challenge: tens

Challenge your understanding of place value in whole numbers up to 99. Receive a starting number, such as 86, and work towards turning it into a target number, such as 18, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting number. ...

Interactive

The array

Use an array-building tool to help solve multiplications. Explore strategies to break up multiplications. Create and solve easy multiplications such as 9x3. Examine relationships between rows, columns and areas in arrays.

Interactive

Playground percentages

Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.

Interactive

Circus towers: square stacks

Work out how many acrobats are needed to form square-shaped human towers. Start by building a square tower with four acrobats: two acrobats in the base layer and two acrobats standing on their shoulders. Examine a table and graph of the total number of acrobats in the towers. Predict the number of acrobats needed to build ...

Online

Literacy and numeracy improvement: a whole-school approach

This teacher resource describes how 74 public schools in metropolitan, regional and rural Western Australia used three major components of the school improvement cycle to achieve significant improvement in the literacy and numeracy learning outcomes of their students. The resource is organised in nine sections: Summary, ...