F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the second in a series of four.
This document presents the milestones in Green Hill Public School's participation in the Digital Technologies in Focus project.
This report provides details of St Mary's Primary School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on curriculum and pedagogy and learning outcomes. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its impacts and outcomes.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the third in a series of four.
This PDF presents content descriptions and achievement standards for the Digital Technologies subject in the Australian Curriculum
These matrices allow teachers to self-assess their ICT Capability and Digital Technologies proficiency. They include a notes section for teachers to plan future professional learning.
Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...
This newsletter from the Digital Technologies in Focus project includes information about an On Country staff development day with Leonara District High School, cybersecurity, the Australian Curriculum, and useful resources.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, information for parents and teachers, the Australian Curriculum, and useful resources.
Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Make the images and objects in your project change colour when they are clicked!
Make your project come alive by adding a backdrop - anything from a stage to a snow scene or, just draw your own.
There are all sorts of sounds you could add to your Scratch project. Give your project that extra 'oomph' by adding sounds.
Make your Sprite look its best by learning how to change its costume.
So, you have your new project in Scratch - now it's time to add a Sprite!
Make your Sprite jump, move, say something or change costume.
Looking for a simple project to get you started in Scratch? Add characters, animate them, create and share your own interactive Holiday Card.
In this sequence of lessons students explore different types of peripherals used every day in order to identify the data transmitted. A peripheral is an auxiliary device such as a computer mouse or keyboard that connects to and works with a device in some way.
This resource contains information about how to calculate the amount of sugar and number of kilojoules in soft drink and fruit juices and brief explanation for students the effect of consuming too much sugar.