F-10 Curriculum (V8)
F-10 Curriculum (V9)
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These matrices allow teachers to self-assess their proficiency with Digital Technologies. They include a notes section for teachers to plan future professional learning.
In this video, Professor Tim Bell discusses helpful ways of understanding and teaching computational thinking, a key idea of the Australian Curriculum: Technologies.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, information for parents and teachers, the Australian Curriculum, and useful resources.
This set of printable cards provides definitions of six aspects of computational thinking.
This PDF provides suggestions for introducing students to algorithms by sequencing words, images and actions.
In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.
Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.
Take a close look at two different types of wombats in this short clip. Don Spencer introduces a Common Wombat called Winifred, then shows us a Hairy-nosed Wombat foraging in the desert.
Have you ever wondered why your face turns red when you run around? Discover what's going on under your skin when this happens, and how this helps you keep cool. See some of the clever ways that animals keep cool, too.
Do you like brown rice or white rice? Do you know why they look different? This clip shows how rice grains from the farm are cleaned, milled and packed into bags. Discover how many different foods can be made from rice.
Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This sequence of four lessons explores the relationship between an informal unit of measure and what is being measured using the context of designing a game of 'Target Ball'. Students work in groups to collect data on how far their chose ball rolls, using a cut-out foot as an informal unit of measure. They represent and ...
Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...
In this sequence of 6 activities, students explore the natural and human features of beaches and develop an understanding of the way coastal areas are used for leisure, recreation and sport.
A collection of digital resources for primary school teachers and students to support teaching and learning from home, with a particular focus on geography, science and history. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, ...
This sequence of four lessons engages students in sorting, classifying, representing and interpreting data in order to plan a playground for their school or community. Students choose simple questions for a survey, gather responses and make simple inferences from their data. They then create picture graphs and explore how ...
This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of data is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect, sort and present data in a digital format. They also explore ways ...
Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.