Close message Due to maintenance between 17:00 to 19:00 on Thursday 30th May 2024, Scootle website may face disruption in service. We apologise for any inconvenience caused.

Search results

Listed under:  Mathematics  >  Statistics and probability  >  Data representation
Interactive

Aim to Sustain

Students identify and explore ways in which human activity can threaten biodiversity and the health of our planet. Students are encouraged to take positive action to promote sustainability. The four resources: Get the message, Help a habitat, Alien invaders and A world of difference include videos, SMART notebooks, worksheets ...

Online

Secret messages and codes

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Explore ways to represent data using the context of secret messages.

Interactive

Aim to sustain: Get the message

This resource is a subset of the larger resource, Aim to Sustain. As such it includes the culminating activity in which students study and make artworks that communicate an environmental message about single use and disposable plastics. The resource includes links to video, a slideshow, worksheets and links to further interactive ...

Interactive

Aim to sustain: A world of difference

Students explore what is happening at an individual, community and global level and plan actions they will take. These may range from taking a quiz to sharing knowledge about being 'green' at home, through to planning a conference session to deliver to other students. The resource includes videos, SMART notebooks, worksheets ...

Interactive

Bear and Chook by the Sea

This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...

Interactive

Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

Text

Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

Text

Assessment: Australian Curriculum: Digital Technologies sample Data assessment tasks: years 7-8

Resource description This resource provides strategies for assessing students' understanding of the ways in which data can be sourced, organised and represented to maximise options for analysis, evaluation, decomposition and visualisation in order to create digital solutions. The context of the resource is the liveability ...

Text

Exploring digital systems unplugged: networks: years 5-6

This PDF provides activities in which students identify features of digital systems, and create models to demonstrate their operations. Students are encouraged to demonstrate their understanding of Domain Name Servers (DNS), routing, and transmission control and internet protocols (TCP/IP).

Text

Robots, data and computational thinking: years 2-4

This PDF comprises four worksheets that allow students to observe, investigate, manipulate and program simple line-following robots (Ozobots), engaging in the computational thinking process while working with data.

Video

Computational thinking in the Australian Curriculum: Digital Technologies

This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.

Text

Australian Curriculum: Digital Technologies Years F-6 achievement standards and aligned content descriptions on a page

This PDF presents content descriptions and achievement standards for the Digital Technologies subject in the Australian Curriculum

Text

Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

Text

Data knowledge and skills tutorial: part 2 - authenticating data

This video demonstrates ways in which data can be authenticated in spreadsheets. It is the second in a series of four.

Text

Australian Curriculum: Digital Technologies key concepts mapping: years 7-8

This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.

Text

Australian Curriculum: Digital Technologies Years 7-8 Sample Assessment Task: Digital Systems

The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. learn how to create environmental ...

Text

ACARA sample assessment task: years 3-4: Classifying living or non-living things

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Science, Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as ...

Text

Exploring patterns and data with bread tags and plastic lids (Years F-2)

This PDF provides suggestions for using bread tags and plastic bottle caps to collect, organise and represent data.

Text

Computational thinking in practice: parent and teacher cards: years F-2

This set of printable cards describe ways in which computational thinking can be applied when carrying out simple everyday tasks.

Text

Books for exploring Digital Technologies concepts

This PDF provides a list of suggested books or similar that identify and discuss key concepts, key ideas and related ways of thinking about Digital Technologies.