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Transportation Though the Ages: Science as a human endeavour

Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...

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Australian Curriculum: Digital Technologies Years 7-8 Sample Assessment Task: Digital Systems

The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. learn how to create environmental ...

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Australian Curriculum: Digital Technologies Years 7-8 Sample Assessment Task: Digital Systems - Student activity guide

The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task activity guide can teach and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. Students will learn how to create environmental ...

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Scratch 2.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

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Expert webinar video: Dr Michelle Ellis: Learning resources for using micro:bits

Dr Michelle Ellis gives a demonstration of the Edith Cowan University Makerspace visual and general-purpose programming environment. She also shows a range of materials to support the implementation of the Australian Curriculum: Digital Technologies. This includes teaching resources and lesson plans.

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Travel Times

Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.

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Australian Curriculum: Digital Technologies key concepts mapping: years 7-8

This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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Space Exploration: Community of Inquiry

In this resource, students participate in a community of inquiry to consider the implications of human space travel. This process gives students the opportunity to come to a full, shared understanding of the concepts and issues around human space travel.

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Australian Curriculum: Digital Technologies: years 7-8

This PDF provides a line of sight from content descriptions to achievement standards in the Digital Technologies subject in the Australian Curriculum.

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Exploring Kamay

This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.

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2024 Dreaming

Explore options for houses, work, food and transport in 2024 in this multimedia presentation from Radio National. A useful resource for stimulating discussion about applications of science and implications for society and the environment as well as current issues and developments in science. Gives examples of how different ...

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Laptop wrap – improving liveability

A page with a focus on using geographical data to plan for future community needs, with supporting activities and links to resources.

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ABC RN: Melbourne from a tram

Get ready to board a Melbourne tram for a journey around the City Circle route! Along the way, the passengers on the tram will highlight some aspects of Melbourne's urban design, both past and present, giving you a real sense of place. Is this the most 'liveable' city in Australia, as many claim, or a city in need of change?

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Catalyst: Supercapacitors: new battery technology

Discover how nanotechnology is contributing to the creation of new, improved batteries that may soon be used in all our mobile phones and portable music devices - even in cars and trams. Catalyst's Tanya Ha looks at how traditional batteries produce electricity and how their efficiency may be increased by tiny devices known ...

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Four Corners: Megafires

Are we approaching the 'age of megafires'? It might sound like something out of a sci-fi movie, but some scientists believe there is cause for concern. Watch this clip to find out how bushfires as we know them are changing. Discover why.

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Unplugged Activity: Computational Thinking

This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...

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BTN: Tsunamis

Discover what powerful force triggers a tsunami. In this clip you will see the damage caused by tsunami, and find out why it occurred. Learn about what is happening on the ocean floor and the connection between tsunamis, earthquakes, volcanoes and tectonic plates. See how a warning centre is working to keep people safe ...

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BTN: New Zealand's earthquakes

Damaged buildings, flooded roads, and crashed cars! No, it's not a bad dream; it's actually the aftermath of an earthquake in Christchurch, New Zealand, in 2011. Find out about what causes earthquakes, the damage they cause, and why Christchurch was rocked by two quakes within six months. This clip includes footage of earthquake ...

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General-purpose programming

Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.