F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This newsletter from the Digital Technologies in Focus project includes information about schools' projects, visual programming, the Australian Curriculum, and useful resources.
This article explores ways of building integrated STEM programs so that students have opportunities to make connections to crosscutting concepts and real-world problems. This is proposed through the lens of a framework.
Simon Collier, Digital Technologies in Focus Curriculum Officer, takes viewers though a lesson from the Digital Technologies Hub exploring how machine learning can be used to organise photographs.
Bethany Christian School is an independent school just north of Adelaide located in Paralowie, South Australia on the Traditional Lands of the Kaurna People. It is an F-6 school, with 543 students, and of those, approximately 48% are EAL/D. Steve Grant is the curriculum officer who works with the school to support implementation ...
This document presents the milestones in St Mary's Primary School's participation in the Digital Technologies in Focus project.
This report provides details of Bethany Christian School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
This document illustrates the network of people and resources that make up St James Catholic College's Professional Learning ecosystem.
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the third in a series of four.
This sequence of lessons explores how conditions in the environment can impact on learning. Through investigating the environmental influences on our classroom, and learning environments such as light, noise and temperature, students collect data and identify the optimal learning environment.
Students use a visual programming language to create a game or quiz to help members of a community prepare for a severe weather event.
Students explore the design thinking process of ideation and reflect on different ways we can generate ideas in order to solve a problem with a design brief. This particular lesson explores healthy eating through the design brief although the activities can be used to ideate any design.
This lesson sequence allows students to explore design thinking processes to investigate how games are designed, created and played. Students analyse the audience of games, understanding the importance of empathy in the design process. The learning sequence culminates in a showcase: students sharing the games they have ...
As a general purpose programming language, python has a number of libraries that can be used for different purposes. PyGame is a free and open source python library that makes it easier to make multimedia applications like games.
In this audio file teachers from Casino West PS share their experiences in developing a Digital Technologies program in the school, They chose to focus on creative and critical thinking.
This PDF lists seven characteristics of good teaching practice in the Digital Technologies curriculum.
This webpage features newsletters from the Digital Technologies in Focus project. The newsletters include information about schools' projects, assessment tasks, the Australian Curriculum and resources.
This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.
This video is a summary of a progress report into the implementation of Digital Technologies in the Alyangula Area School.
This video explains the progress that Green Hill Public School has made in the Digital Technologies in Focus project. It is the first in a series of three.
This podcast includes information about the aims, challenges, insights and accomplishments of St James Catholic College's participation in the Digital Technologies in Focus project.