F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This game played in pairs or small groups challenges students to create equations using numbers rolled on ten-sided dice.
This unit of work focuses on square and cubic numbers. Students define and use exponent notation to write the square and cube operations; identify and recall square and cube numbers to at least 20² and 10³; evaluate squares and cubes of positive integers; evaluate square and cube roots of positive integer perfect squares ...
This unit of work focuses on percentages. Students practice writing one number as a percentage of another, including in financial applications; finding a percentage of a number, and finding the original amount that a percentage was of, given the result, including in financial applications; establish and use multipliers ...
This unit of work focuses on rational numbers. Students define and write recurring non-terminating decimals using dot and vinculum notations; identify fractions that will have terminating or recurring non-terminating decimal expansions using the prime factorisation of the denominator in simplified form; convert between ...
This unit of work focuses on decimals. Students represent, compare, and order positive and negative decimals; convert between terminating decimals and fractions; add, subtract, multiply, divide (including writing one number as a decimal of another and finding a decimal of a number), square, cube, square root and cube root ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 8 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
This planning resource for Year 7 is for the topic of All operations. Students use all operations with positive rational numbers and to choose the most appropriate and efficient approach when solving a variety of problems.
Students compare and evaluate different shopping options.
This unit of work focuses on percentages. Students represent percentages, including percentages greater than 100%; convert between decimals, fractions, and percentages; write one number as a percentage of another (including where the percentage is greater than 100%) and find a percentage of a number (including using percentages ...
This sequence of lessons explores making algebraic generalisations of sequences. Students use spreadsheets to investigate potential arithmetic relationships and then use algebra to identify and justify which relationships are generally true. The task can be used as a springboard for an in-depth exploration of the Fibonacci ...
This sequence of two lessons gives students opportunities to explore and share strategies for solving algebraic problems. The lessons focus on open-ended problem solving and developing multiple approaches to solving problems algebraically such as using like terms and substitution. Students work individually and in small ...
Did you know that 5 times 4 equals 20? Did you also know that there are other numbers you can multiply to get to 20? See if you can come up with at least two other numbers.
When is a times table useful? Watch this video to see an example of when knowing a five times table comes in handy. Can you think of another example where knowing the times table could be useful?
The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.
Did you know that 6,174 is a very mysterious number? In 1949, the mathematician Dr Kaprekar from India devised a process now known as Kaprekar's operation. First, choose a four-digit number where the digits are all different. Then rearrange the digits to get the largest and smallest numbers these digits can make. Finally, ...
This resource is a web page containing a sample flow chart. The flow chart shows multiple pathways depending on the answer to questions identified as a decision (diamond shape). A printable resource is also available to support the task. This resource is an activity from the NRICH website.
Amaze your friends with your super mind-reading skills. Here’s a brain game you can play by asking a few questions and substituting letters for numbers! Learn to follow a specific sequence of arithmetical steps to always arrive at the same answer.
Did you know that the digits on opposite faces of dice will always add up to seven? Use dice as fun tools to reinforce fact families of seven, multiples of seven and subtraction skills.
Gen Fricker makes income tax interesting! Learn about income tax - what it is, how it works and when you have to pay it. Easy-peasy! Then test yourself with ASIC Moneysmart's "Things to think about" classroom exercises.
An abacus is a tool that helps people solve maths problems. Why might some people still use, and encourage the use of, an abacus when there are more contemporary tools like calculators?