F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Mathematician Lily Serna visits Luna Park to explain a great probability pitfall. She shares a century-old tale from Monte Carlo casino, and then she puts its lesson to the test. If you flip a coin and it lands on heads three times in a row, what result would you predict for the next flip? Find out why intuition might land ...
This lesson explores how to predict outcomes of games of chance. Students investigate the concepts of luck, skill and fairness, using dice games. They calculate probabilities for one and two dice rolls and compare the odds for different combinations of dice in a variety of game scenarios. The lesson is outlined in detail ...
Students calculate the probability for single-step events using sample spaces.
This planning resource for Year 7 is for the topic of Possible outcomes. Students represent the probability of an event occurring on a scale of zero to one as decimals, fractions or percentages.
This lesson explores how we perceive randomness. Students toss coins and record their observations while half of the class fake their results. They will then explore the differences between the random results and fake results sets and investigate theoretical probabilities for large numbers of coin flips. The lesson is outlined ...
In this lesson, students calculate the average expected value of losses on a roulette wheel over time, and use these values to analyse the cost of gambling on these games. They also study the flaws inherent in betting systems to determine whether these systems are weighted in the favour of game operators making a profit. ...
This planning resource for Year 7 is for the topic of Conduct chance experiments. Students predict the frequency of an outcome of repeated chance experiments. They conduct simulations using digital tools to generate and record the outcomes, and observe the effect of many trials on the outcome. They then compare observed ...
This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. How likely is an event: certain, likely, equal chance, unlikely or certainly not? Answer some questions using these words and then build your own examples. Learn how to describe ...
Check out this probability puzzle that requires you to weigh all the possibilities. Pick the most likely outcome when confronted with a drawer full of loose, unpaired socks! How did Eric come up with a matching pair?
What is the probability there are at least two people in your class who have the same birthday? If you have at least 23 people in your class, the chances are good. Find out the maths behind this theory.
Do you know what chance is? It's the probability or the likelihood of something happening. Watch this video as Grace explains the probability of picking a red marble out of a bowl. What's the probability of picking a green marble?
An interactive resource in which students explore, interpret and draw Venn diagrams with two attributes.
Even when a maths problem seems simple – for example, the chance of two people sharing a birthday – the maths can run counter to our human intuition. Mathematician Lily Serna poses a maths problem to the Clovelly Bowling Club: how many people do you need to gather to get a 50 per cent chance of any two people in that group ...
In this introductory activity students use a simple thumb-wrestling tournament to analyse a series of matches in which there can only be one victor. Students work in small groups to explore different ways of mapping out the events of a tournament, introducing the concept of constructing sample spaces and tree diagrams as ...
This is a 22-page guide for teachers. The module provides an introduction to set notation and demonstrates its use in logic, probability and functions.
This is a website designed for both teachers and students that addresses probability from the Australian Curriculum for year 7 students. It contains material on the language of probability, experiments and counting, and the probability of an event, and explains the mathematical use of the terms 'random' and 'randomly'. ...
An interactive exploration of Venn diagrams with three attributes.
This is a website designed for both teachers and students in year 5, and addresses components of the probability topic. It is particularly relevant for discussing chance experiments where the probability of events is equally likely and for describing those events using fractions. There are pages for both teachers and students. ...
A simple interactive simulation in which students compare probabilities.
Interactive activities supporting students learning to describe regions of a Venn diagram.