F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This collaborative task challenges students to assemble 27 small cubes as one large 3 by 3 by 3 cube, with 9 different colours visible on each face. The task develops spatial awareness, particularly when the task is extended beyond creating a large cube.
In this game, students throw dice to determine the number of edges and vertices of a 3D shape, they then use physical materials to build their shapes. The game gives them an opportunity to practise geometric reasoning, identifying shapes based on their properties and visualising objects in three dimensions.
The focus of this activity is to encourage and support students to describe two dimensional shapes and three dimensional objects according to their features or properties.
The focus of this activity is to discover what it is that students know about 2D shapes and 3D objects.
Identify shapes that surround you every day. Look at the bedroom and the playground. What shapes can you see?
Peg and Cat use a pattern to decorate a cake. See what type of pattern they use.
Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.
Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.
An interactive tutorial about types of solids and the components of simple solids.
This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...
Explore visual perspectives of solids such as cylinders, spheres, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate the scene until the view matches the original photo. The solids in the ...
Identify polygons on a range of prisms and polyhedra such as a cube, square pyramid or triangular prism. Picture in your head all sides of a solid. Estimate how many faces the object has. Rotate it to see all of its faces. Paint each face of a given shape such as a triangle or rectangle.
These seven learning activities, which focus on the use of 'real data' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use the three content strands ...
Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.