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Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

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Level Up: Game design

This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.

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Thumb wrestling tournament

In this introductory activity students use a simple thumb-wrestling tournament to analyse a series of matches in which there can only be one victor. Students work in small groups to explore different ways of mapping out the events of a tournament, introducing the concept of constructing sample spaces and tree diagrams as ...