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Listed under:  Mathematics  >  Number (Mathematics)  >  Number operations  >  Multiplication
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Follow and create algorithms: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Follow and create algorithms. Students create, follow, and modify algorithms involving a sequence of steps and decisions to experiment with multiplication and division, factors and multiples, and the relationship of these to divisibility. Students use digital tools such ...

Online

Efficient strategies: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Efficient strategies. Students use efficient ways to multiply and divide numbers using increasingly sophisticated strategies. They develop flexible strategies to solve multiplication facts and related division facts and consolidate automatic recall. They identify and ...

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'Mission to Mars' - An AMSI Schools 'Rich Task' in Number & Place Value - Calculate

This task aims provide a rich, contextual activity through which students can gain an understanding of the distances relevant to the size of our solar system, and how an understanding of place value, metric measurement systems and time measurement can be used to represent these large distances and convert calculations ...

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Multiplying two-digit numbers using the area model - Calculate

This resources describes some games and activities that can be used to help students to learn strategies to solve multi-digit multiplication problems, including using the area model.

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The Power of Ten - Calculate

This activity aims to improve student fluency in mentally multiplying and dividing numbers by 10, 100 and 1000.

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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.

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Cuisenaire Rods Lesson Plan - Calculate

This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.

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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...

Video

Catalyst: Small scale measurements

What units of measurements do we use to describe incredibly small things like blood cells and atoms? Watch as you are taken on a journey to explain the different units of measurement that we use to describe the very small.

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MathXplosion, Ep 11: Fun facts about the number seven

Did you know that the digits on opposite faces of dice will always add up to seven? Use dice as fun tools to reinforce fact families of seven, multiples of seven and subtraction skills.

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MathXplosion, Ep 17: Develop mathematical mind-reading skills

Amaze your friends with your super mind-reading skills. Here’s a brain game you can play by asking a few questions and substituting letters for numbers! Learn to follow a specific sequence of arithmetical steps to always arrive at the same answer.

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What is a fractal?

Do you know what a fractal is? Basically, fractals are never-ending patterns created by repeated mathematical equations. In this clip, Yuliya, a student at MIT (in the USA) describes the properties of fractals and shows you where they can be found in technology and nature. Have a good look at the world around you and see ...

Interactive

Rounding decimals

This is a six-page HTML resource about solving problems concerning rounding. It contains one video and eight questions, four of which are interactive. The resource discusses and explains solving problems with rounding of decimals to reinforce students' understanding.

Interactive

Equivalent linear algebraic expressions

This is a six-page HTML resource about solving problems concerning equivalence of linear algebraic expressions. It contains one video and four questions, three of which are interactive. The resource discusses and explains equivalence of linear algebraic expressions to reinforce students' understanding.

Online

reSolve: Modelling Motion - Year 7

This sequence of seven lessons challenges students to use simple equipment to predict, observe and represent motion. They create a series of graphs to represent motion and construct instruments to measure forces in one and then two dimensions. They interpret these representations to develop concepts of force and motion. ...

Online

reSolve: Multiplication - The Tiler

This task explores arrays through the context of a tiling a courtyard. Students are given the total cost of tiling a courtyard and use this to calculate the price for individual tiles. They then explore the cost of different tiling designs to determine if one is cheaper than another. Each lesson is outlined in detail including ...

Video

MathXplosion, Ep 2: Double that number

Explore an age-old multiplication method that repeatedly doubles numbers to get a product. Learn how this ancient method of multiplication is similar to that used by modern computers.

Online

reSolve: Multiplication - Cartesian Product

This sequence of two lessons introduces the idea of multiplication as a Cartesian product, using the language of 'for each'. Students learn to use a tree diagram to find the number of possible combinations that can be made in an animal mix and match book. They learn how a simpler problem can be used to help solve a larger, ...

Online

reSolve: Authentic Problems: Bunches of Balloons

This sequence of three lessons introduces division and multiplication through the context of decorating a room with clusters of balloons. Students carry out an inquiry using a variety of processes associated with multiplication and division such as grouping concrete objects, arrays, repeated addition and skip counting. ...

Online

reSolve: Multiplication: Making Robots

This sequence of lessons introduces the key idea of multiplication as a Cartesian product, using the language of 'for each'. Students explore the total number of different robots that can be made using three heads, three bodies and three feet. The students represent the different combinations for the robots as array. The ...