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Listed under:  Technologies  >  Design
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Using Technology and Design in Agriculture

This is a unit of work about using design, technology and innovation to improve agricultural methods. Learning activities include: examining technology used on farms, exploring a virtual farm, looking at careers in the field of agricultural technology, examining current problems experienced in agriculture and looking at ...

Video

Investigating food and fibres: producer video

This is a video about biodynamic grape growing and wine production at Cape Jaffa Winery in South Australia. It is narrated by co-owner and winemaker Anna Hooper, who describes the wine regions in which the vineyard is located, its soil types, and the main wines grown. She goes on to illustrate the winery's commitment to ...

Online

Exploring the production and marketing of seafood

This is a teacher resource containing a series of inquiry teaching sequences relating to seafood production and marketing in Australia. It contains material to assist planning, implementing and assessing a research task about the technologies and methods used in the fishing and aquaculture industries to catch and farm seafood, ...

Video

Smart Water - Precision Irrigation: video

This is a video (5:08 min) about the importance of water to a fully-irrigated 1600ha farming and wine-producing enterprise on the banks of the Murray River and the effectiveness of its fully automated irrigation system. The enterprise is Andrew Peace Wines and the system was developed by WiSA. The video iillustrates viticulture ...

Online

Breeding a sustainable future

This is a unit of work that focuses on improvements in livestock and crop production brought about by agricultural practice, scientific research and technology. The unit is organised around six learning experiences that include investigating how agricultural products have developed over time; identifying the role of technology ...

Interactive

Thermal comfort – sustainability action process (Years 7–10)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Online

Salmon Growing in Tasmania

This is a unit of work on aquaculture with a particular focus on the Tasmanian salmon farming industry. The unit provides a series of structured investigations leading to a design challenge which asks students to create an improved salmon pen. Activities include: an introduction to aquaculture and sustainable farming methods; ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Ecospace

A resource for Stage 3 students called Ecospace which takes students on a journey through the design process, requiring them to explore a real space in their immediate learning environment and to show a real school audience how improvements could be made.

Video

Precision Sheep Management: video

This is a video (4:09 min) about the University of New England’s Kirby Research Station and how its work with sheep has been transformed by technology, particularly the Radio Frequency Identification (RFID) tag. The video is presented by members of the Enhanced sheep wellbeing and productivity research program and includes ...

Video

Low impact sustainable agriculture

This is a video (4:15 min) about how the Stewart family is regenerating their family farm, Yan Yan Gurt West, in south-western Victoria. Presented by family members, the resource describes how the land was over-cleared in the past and its hydrology or water resources were compromised when swamps were drained. The regeneration ...

Video

Use your creative thinking skills!

Ashwini Ranjithabalan from Women in Engineering and IT at the University of Technology Sydney (UTS) sees engineering as the business of solving future problems. What are some of the challenges we (and our societies) might face in the future? Get some friends together and see if you can brainstorm a list. Now choose one ...

Interactive

Invictus Games Sydney 2018 – Design and Technology – Stage 5

How can we make our contemporary world more inclusive? This Stage 5 Design and Technology module, Build a better world - investigating inclusive and accessible technologies and spaces, explores inventions and architectural designs that seek to improve access for those with disabilities throughout their everyday routines. ...

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Hour of Code: Chris Bosh teaches Repeat Until statements

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...

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Hour of Code: Introduction

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics.  This video explains what computer science is and what a computer programmer does. This is the first of seven clips in the Hour of Code tutorial. To try your hand at coding visit learn.code.org

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Engineering clean rivers

Figuring out how to clean up contaminated rivers is a big challenge. It's also tricky to work out where the most contaminated parts of a river system are and whether its fish are safe to eat. Watch this video and learn how engineering has helped to solve these problems. Why do you think engineers looked to the bottom of ...

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For the Juniors: Boats made from different materials

See how boats can be made from wood, fibreglass and aluminium. Watch film of some Aboriginal men making a bark canoe. See how a special mould is used to make boats made from fibreglass. Find out why aluminium is a useful metal for making boats.

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Unplugged Activity: Graph Paper Programming

This video introduces one of code.org's unplugged activities and provides an introduction to programming without the use of computers. One student takes on the role of "programmer", drawing arrows and scribbles on paper to guide the other student to re-create a particular picture. For more information on the activities ...

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Learning from design 'mistakes'

Finding the solution to a design problem involves generating creative ways to address a need or difficulty. Design is the key and it often involves an engineer. In this clip, explore what an engineer is and what they do, and see an example of how NASA engineers might plan, create and test an idea to fix a space station.

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Building a weather satellite

Designers and engineers improve upon existing products all the time. How important do you think it is to update and enhance something like a weather satellite? Can you think of some other objects that could be improved upon?