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Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as well as ...

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Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out worksheet

This PDF is a worksheet that accompanies the years F-2 sample assessment task called Stepping out.

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First steps in mathematics: Measurement – Book 2

A guide to teaching about measurement including indirect measuring, and estimating.

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Measurement: Foundation to Year 9

This comprehensive resource describes the progression of measurement ideas. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in measurement including teaching and cultural implications.

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First steps in mathematics: Measurement – Book 1

The content of this book is organised into topics including understanding units, and direct measuring.

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Treasure Map | Peg + Cat

Peg and Cat show how to measure when looking for buried treasure! See how they measure using informal units and solve problems along the way.

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Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

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Sites2See – measurement for primary

Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.

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Time tools: 12-hour to the half hour

Explore time by using the clock controls to change and match the times on analogue and digital clocks. Explore the features of 12-hour clocks. Match clock times to the time presented on a Master clock. Play a game and find the matching time cards in the smallest number of possible tries. This learning object is one in a ...

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Monster choir: making patterns

Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.