F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...
This is a video about the various occupations involved in developing and producing the food used in a ham and salad lunch roll. The video is presented by Will, a primary-school-aged boy, who identifies and describes nine occupations in several broad groups including researchers, growers of plant food; producers of animal ...
Have you ever wondered what makes a paper plane fly? Think about the design of the paper plane as well as external factors like the various forces that are at play, then make a list of the design considerations and a list of the different forces.
Finding the solution to a design problem involves generating creative ways to address a need or difficulty. Design is the key and it often involves an engineer. In this clip, explore what an engineer is and what they do, and see an example of how NASA engineers might plan, create and test an idea to fix a space station.
Ever wondered how robots work? Watch as students and Robogals members Claire and Stefan introduce you to one of their robots. What does Claire say about robot languages? And what does Stefan say about how the robot knows what's in front of it?
Designers and engineers improve upon existing products all the time. How important do you think it is to update and enhance something like a weather satellite? Can you think of some other objects that could be improved upon?
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. This video explains what computer science is and what a computer programmer does. This is the first of seven clips in the Hour of Code tutorial. To try your hand at coding visit learn.code.org
Ashwini Ranjithabalan from Women in Engineering and IT at the University of Technology Sydney (UTS) sees engineering as the business of solving future problems. What are some of the challenges we (and our societies) might face in the future? Get some friends together and see if you can brainstorm a list. Now choose one ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Saloni explains what an If/Else statement is and looks at how If/Else blocks can be used to program the movement of a zombie character. This is the fifth of seven clips in ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this instructional video, Facebook's Mark Zuckerberg explains what a Repeat Loop is and how to use the repeat block. This is the second of seven clips in the Hour of Code tutorial. To ...
Watch as UNSW student and Blusat member William Frohlich talks about the design process. What are some of the important things to consider before you start to make a project? Why does William say it's important to be flexible with your designs? Design your own obstacle course for your family using objects from around your ...
Once the design plan for a satellite is approved, it's important to identify the appropriate materials, tools and equipment needed to construct the new product. Watch this clip to find out what an engineer might do to select and test the components and techniques needed to build a satellite like NASA's MAVEN spacecraft. ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...
This is a video about how Australian farmers embrace technology. Using animation, photographs and commentary with occasional puns and jokes by a primary-school--aged boy, it sets the scene of the overall impact of technology, describes why Australian farmers have always been innovative; provides a definition of technology; ...
Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...
This is a teacher guide providing suggestions for Maths activities based on designing a sustainable market garden and developing a budget for creating and maintaining the market garden as a profitable enterprise. It highlights the need for researching factors such as crop growing conditions and sales potential, and provides ...
This is a video about biodynamic grape growing and wine production at Cape Jaffa Winery in South Australia. It is narrated by co-owner and winemaker Anna Hooper, who describes the wine regions in which the vineyard is located, its soil types, and the main wines grown. She goes on to illustrate the winery's commitment to ...
A resource for Stage 3 students called Ecospace which takes students on a journey through the design process, requiring them to explore a real space in their immediate learning environment and to show a real school audience how improvements could be made.
This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...
This is an interactive resource about products that exist in everyday life that have protected intellectual property. The resource is presented as a timeline of one day, beginning at breakfast in the morning through until night. Interactive images appear as the mouse scrolls across the timeline. These images are linked ...