F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the first in a series of four.
This report provides details of Bethany Christian School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
Digital Technologies in Focus curriculum officers discuss a lesson about Artificial Intelligence and curriculum links for teachers
This document presents the milestones in South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.
Bethany Christian School is an independent school just north of Adelaide located in Paralowie, South Australia on the Traditional Lands of the Kaurna People. It is an F-6 school, with 543 students, and of those, approximately 48% are EAL/D. Steve Grant is the curriculum officer who works with the school to support implementation ...
This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the second in a series of four.
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
This document provides suggestions for using digital systems to encourage fit and healthy activity. It is the second in a series of four resources.
This PDF lists seven characteristics of good teaching practice in the Digital Technologies curriculum.
This video is a summary of a progress report into the implementation of Digital Technologies in the Alyangula Area School.
This report provides details of St Mary's Primary School's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.
This is the ninth in a series of lessons to transition from visual coding to text-based coding with a General Purpose Programming language. This lesson may take two to three 45-minute periods. It explores creating powerful programs for managing and analysing data, by combining the previous skills of using loops and working ...
Sometimes we write and post things on social media in a hurry. Such posts can hurt people and even make them feel bullied. Wouldn't it be great if an Artificial Intelligence application could check our posts as we write them, and warn us if they were potentially hurtful?
In this lesson sequence students design, build and evaluate their own database and perform queries and build reports based on that database. Students should have prior experience creating a flat file database.
This sequence of seven lessons challenges students to use simple equipment to predict, observe and represent motion. They create a series of graphs to represent motion and construct instruments to measure forces in one and then two dimensions. They interpret these representations to develop concepts of force and motion. ...
Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.