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What house is that?

This is an interactive streetscape of nine houses, each from a different era and of different styles. They represent the nine main housing styles in Victoria. Information about each of the houses includes: features and style; the Architect; designers; historical observations; house owners; and general social history of ...

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Heritage Council Victoria: resources for teachers and students

This is a collection of resources exploring Victoria’s history and heritage. There are four main sections. The Victoria's Framework of Historical Themes section includes a downloadable teacher guide and lesson starters, it is organised in historical themes. The Vic-Heritage App section provides search functionality to find ...

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Climate-resilient homes lesson

In this lesson, students explore how architects consider sustainability factors when designing innovative climate-resilient homes. Students then design their own climate-resilient home for a location of their choice. In their designs they are asked to consider many factors such as the climate of the location, orientation ...

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Automated soil moisture sensor

The soil moisture sensor project integrates science understandings and computational thinking to solve a problem about sustainable watering practices. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.

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Future proofing data

This lesson sequence aims to identify strengths and weaknesses of past, present and future methods of data storage and recognise the risks and benefits for users. Students explore specific “data dilemmas”.

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Sow a seed, grow a feed

Engage young learners’ senses as they grow food from a seed. They can learn about caring for a living thing, experience the joy of watching something grow and harvesting healthy edible food. The activity provides opportunities for development of science, sustainability and maths concepts. OUTCOMES of this learning activity ...

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AI ethics - What's possible, probable and preferred?

The development and ubiquity of Artificial Intelligence raise a number of social and ethical matters that students can explore in the Digital Technologies classroom. This lesson idea outlines a project to help students frame such discussions using the curriculum Key Idea of Creating preferred futures, tying into Critical ...

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Analysis of AI applications, drawing on ethical understandings

This lesson plan explores the ethical aspects of artificial intelligence and the implications on our future lives. This lesson was developed by the Digital Technologies Institute in collaboration with the DT Hub.

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The shock of the new

Using four inventions from 1985, this lesson sequence explores the impact of innovation, supporting circumstances, how individuals contribute to change and the importance of addressing benefits as well as risks in the development of new systems.

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Beeswax wrap project

This project creates opportunities for students to design, create, market and sell a plastic wrap alternative, and to work with a local business or community group that supplies some materials. This lesson was devised by Trudy Ward, Clarendon Vale Primary School, Tasmania.

Interactive

Save our catchment – virtual excursion

This virtual excursion offers twelve video lessons that form a sample investigation of pest species invading Australian riparian zones. Filmed on Bundjalung Country, the excursion traverses mid north coast NSW Upper Clarence River Catchment, connecting each video to companion classroom and field learning tasks. The invasive, ...

Interactive

Chicken farming in the living world: Stage 3

Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'Why is it important for food and/or fibre to be produced sustainably?' and comprises a series of modules and supporting videos. ...

Interactive

Chicken farming in the living world: Stage 5

Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'How does the closed system of a chicken meat farm model the interactions, flow of energy and the cycling of matter through ...

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

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Invictus Games Sydney 2018 – Design and Technology – Stage 5

How can we make our contemporary world more inclusive? This Stage 5 Design and Technology module, Build a better world - investigating inclusive and accessible technologies and spaces, explores inventions and architectural designs that seek to improve access for those with disabilities throughout their everyday routines. ...

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Syllabus Bites: Traditional knowledge and sustainable ecosystems

This resource supports students to assess how the knowledge and cultural practices of Aboriginal and Torres Strait Islander peoples is being used to conserve and manage sustainable ecosystems and a sustainable future. Numerous short videos and links provide a rich variety of case studies. A task, including marking guidelines ...

Interactive

Kitchen gardens – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...