F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This comprises a collection of sample activities that incorporate visual programming (Scratch) into teaching and learning programs. They show the possibilities Scratch offers for integration. The projects are incomplete and are designed to be used as samples for inspiration or modification by teachers.
This PDF gives an overview of the Australian Curriculum: Digital Technologies. It includes key points from the rationale and a step-by-step process for becoming familiar with the structure of the curriculum to assist planning. The document also provides links to key documents and sections of the Australian Curriculum as ...
This PDF provides ideas for using QR codes in classrooms to generate discussion about data representation and digital systems: how they work, who uses them and for what purposes. The resource also includes a simple tutorial on creating and using QR codes.
This video demonstrates ways in which data can be authenticated in spreadsheets. It is the second in a series of four.
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
This document includes ideas for planning and developing action research projects to facilitate implementation of digital technologies.
This PDF is a worksheet that accompanies the years F-2 sample assessment task called Stepping out.
This document provides suggestions for using digital systems to encourage fit and healthy activity. It is the second in a series of four resources.
This PDF provides a sequence of activities that allow students to view and create planning templates and algorithms when making 'Choose Your Own Adventure' stories. Older students can use the visual programming language Scratch to build their stories.
This resource comprises two activities that allow students to explore the concept of chance in Mathematics. Students use computational thinking while using a micro:bit as a digital system to generate and collect data. Students implement programs involving branching and iteration in visual and general-purpose programming languages.
This PDF outlines a way in which students can use micro:bits and magnets to create and program metal detectors.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, assessment tasks, the Australian Curriculum, useful links, and resources.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, visual programming, the Australian Curriculum, and useful resources.
This newsletter from the Digital Technologies in Focus project includes information about schools' projects, the Australian Curriculum and useful resources.
This PDF outlines St James Catholic College's proposal to participate in the Digital Technologies in Focus project.
Bethany Christian School is an independent school just north of Adelaide located in Paralowie, South Australia on the Traditional Lands of the Kaurna People. It is an F-6 school, with 543 students, and of those, approximately 48% are EAL/D. Steve Grant is the curriculum officer who works with the school to support implementation ...
This PDF presents content descriptions and achievement standards for the Digital Technologies subject in the Australian Curriculum
Green Hill Public School is a small school located in Kempsey, New South Wales, on the Traditional Lands of the Djangadi/Dhangatti Peoples. It has recently expanded from a K–4 to a K–6 school. It has 28 students, 96 per cent of whom identify as Aboriginal and or Torres Strait Islander. Green Hill Public School was a finalist ...
This document illustrates the network of people and resources that make up Green Hill Public Hill's Professional Learning ecosystem.
This document presents the milestones in South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.