English / Foundation / Language / Expressing and developing ideas

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Curriculum content descriptions

Explore the different contribution of words and images to meaning in stories and informative texts (ACELA1786)

Elaborations
  • talking about how a ‘different’ story is told if we read only the words, or only the pictures; and the story that words and pictures make when combined
  • exploring how the combination of print and images in texts creates meaning
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Word meanings,  Illustration,  Writing systems

Teacher resource

Playing with texts

This teaching resource contains a variety of interactive activities that will engage your early years students with narrative and informative texts. Use its selection of enjoyable game-based learning experiences to explore text types, characters, settings, narrative sequencing, story mapping and strategies for adding meaning ...

Tablet friendly (Interactive resource)

My design: talking dinosaur: create own text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...

Interactive resource

Dragon's jumble: dream: three parts

Help a dragon remember what happened in his dream. View three pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'first', 'then' and 'in the end' to show the order of events. Watch an animation of the completed story, ...

Tablet friendly (Interactive resource)

My design: talking car: create own text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Add a note about your car. Watch the animation. You can change your design as many times ...

Teacher resource

Viewing map of development

This is a comprehensive description of six phases in student development of the viewing mode - beginning, early, exploratory, consolidating, proficient and advanced. Part of the internationally recognised ‘First Steps’ literacy program and intended to help teachers map students’ progress in viewing, the resource emphasises ...

Moving Image

The Buyungurra who didn't listen

Listen as Bianca McNeair shares the story of "The Buyungurra who didn't listen". This is a traditional story that Bianca's mother told her when she was growing up. Bianca uses words from the Malgana language, which is spoken in the area around Shark Bay in Western Australia.

Interactive resource

My design: talking dinosaur: choose text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Select a note about your dinosaur. Watch the animation. You can change ...

Tablet friendly (Interactive resource)

My design: talking cat: choose text

Design a talking cat to present at show and tell. Create your cat by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your cat. Decide on a name that suits your talking cat. Select a note about your cat. Watch the animation. Change your design as many times as you ...

Interactive resource

Dragon's jumble: garden: three parts

Help a dragon remember what happened in his garden. View three pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'first', 'next' and 'finally' to show the order of events. Watch an animation of the completed story, ...

Moving Image

Guulaangga, The Green Tree Frog

Listen to author and artist Aunty Gloria Whalan, as she tells the story of Guulaangga, the Green Tree Frog. Gloria is an elder of the Morwell community, though she grew up in Lithgow, NSW. Her people are the Wiradjuri, from around the Blue Mountains in NSW. This story is inspired by Gloria's experiences growing up on a ...

Teacher resource

Viewing resource book

This is a resource book intended to support teachers in understanding and teaching viewing. Part of the internationally recognised ‘First Steps’ literacy program and a companion resource for the ‘Viewing map of development’, its goal is that students become competent, independent and critical users of multimodal texts. ...

Interactive resource

My design: talking car: choose text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Select a note about your car. Watch the animation. You can change your design as many times ...

Moving Image

Gubuluk

Listen as Anne Gela tells the story of "Gubuluk". Anne is a Mualgal woman from the St Paul community of Moa Island, which is in the inner-west Torres Strait group of islands. Can you find Moa Island on a map? Anne speaks Big Thap Creole/Yumplatok.

Moving Image

Bob Peep's missing sheep

Charlie Syntax, from the Word Squad, is lost in a field. He asks for help from Bob Peep who fell asleep and lost his sheep. See what happens when Charlie and Bob look for clues. Will they find the thief who stole Bob's sheep?

Moving Image

The Go family

Have you met the Go family before? Old man Go, his wife Going and their two children, Goes and Gone, all live together with their cousin, Went. Find out what happens when Went goes away. Can the Go family live without Went?

Moving Image

The case of the stolen letters

Join Word Squad detectives Charlie Syntax and Inspector Lexicon as they try to catch a letter thief. Mr X has been stealing letters from signs around the city. In this clip you'll see which letters have already gone and watch some letters going. Can you guess which letter will go next or work out where Charlie goes?

Moving Image

Alphabet tricks and mysteries

The adventures of the Word Squad detectives, Charlie Syntax and Inspector Lexicon, continue. Ian, the magician, performs a trick with alphabet cards and a singer performs an alphabet song. These clues help the detectives solve the stolen letter mystery. Can they stop the thief in time?

Tablet friendly (Interactive resource)

Sentence builder: prehistoric: tool

Help a caveman use a sentence builder machine to create past-tense sentences. Spin each rock to see a new word for your sentence. Choose words from five groups: when, who, what, where and setting.

Tablet friendly (Interactive resource)

Storyboard: Flutter-by friends!

Explore the title and picture on the cover of 'Flutter-by friends!' Then make a prediction about the storyline. Listen to the story and follow as each word is underlined. Find out if your prediction matches the storyline. Put the jumbled events of the story in the right order.

Tablet friendly (Interactive resource)

Letter planet: a, e, o

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter. Select words with 'a', 'e' or 'o' in them. Read and listen to model words. Select similar words with the same vowel and place them in the fuel tank. Then construct sentences by putting words in the appropriate order. ...

Tablet friendly (Interactive resource)

Letter planet: s, c, b

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter. Select words that begin with 's', 'c' or 'b'. Read and listen to model words. Select similar words with the same starting letter and place them in the fuel tank. Then construct sentences by putting words in the ...

Tablet friendly (Interactive resource)

Words and pictures: first letter

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that start with the same letter. Choose two words that have the same beginning letter such as zebra and zip. Select a third word to make a phrase, for example a zebra under a zip. Watch as Di paints a picture of the phrase. This learning ...

Collection

Explore letters, words and text

This collection of 16 interactive learning objects supports early years learners to recognise upper- and lower-case letters, words and sentences and to create and sequence multimodal texts. The selected items in the collection are representative of others in their series, and they provide strong visual and audio support ...

Tablet friendly (Interactive resource)

Words and pictures: final letters

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same two letters. Choose two words that end with the same letter pattern such as lamb and comb. Select a third word to make a phrase, for example a lamb under a comb. Watch as Di paints a picture of the phrase.

Teacher resource

MoneySmart: Pancakes can make a difference

This is a unit of work integrating aspects of the mathematics, English and science curriculums around a student fundraising event. The resource is intended for the early years. It consists of 15 student activities supported by teacher notes on the curriculum, pedagogy and assessment of the unit. Student activities include ...

Tablet friendly (Interactive resource)

Sentence builder: ocean: tool

Help a mermaid use a sentence builder machine to create past-tense sentences. Spin each coin to see a new word for your sentence. Choose words from four groups: when, who, what and where.

Interactive resource

Words and pictures: last letter

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same letter. Choose two words that have the same ending letter such as puppy and key. Select a third word to make a phrase, for example a puppy under a key. Watch as Di paints a picture of the phrase. This learning object ...