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Spanish / Year 7 and 8 / Communicating / Translating

View on Australian Curriculum website Australian Curriculum, Assessment and Reporting Authority
Curriculum content descriptions

Create simple bilingual texts such as learning resources, online announcements, games and displays for use in the classroom, school or wider community

[Key concepts; audience, suitability; Key processes: interpreting, comparing]


  • creating simple bilingual texts for that include contextual and visual support, for example, community information leaflets, captions for photo displays, or restaurant menus
  • creating bilingual resources for their own use in the classroom, such as word banks, personal Spanish–English dictionaries, and glossaries to explain common idioms
  • designing and maintaining a bilingual website with a sister school or another group of Spanish learners in Australia, considering the best use of each language depending on the context and nature of the information or interaction
  • creating bilingual texts for specific audiences, such as songs or games for younger learners of Spanish, or a schedule for an online event likely to interest both English and Spanish speakers, noticing how meanings need to be tailored for different intended audiences
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Intercultural understanding Intercultural understanding
  • Personal and social capability Personal and social capability
  • ICT capability Information and Communication Technology (ICT) capability
ScOT terms

Spanish language

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Year level 7-8
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Interactive Resource

Languages online: Tetris game maker

This resource is a tool students can use to make their own Tetris computer game in which a player must correctly respond to a clue that appears after every fourth falling block. Clues can be text, pictures or audio. If the answer is correct, the game continues. If it is incorrect, a 'bomb' falls through the game space, ...

Interactive Resource

Languages online: matching game maker

Students can use this tool to make their own interactive matching game. In this game there are two columns, each containing six lines. To complete the game a player must drag lines to connect matching sets of text in each column. The game designer can type in their own text or include voice recordings in each column. Included ...