Mathematics / Foundation / Measurement and Geometry / Using units of measurement

Curriculum content descriptions

Compare and order duration of events using everyday language of time (ACMMG007)

Elaborations
  • knowing and identifying the days of the week and linking specific days to familiar events
  • sequencing familiar events in time order
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
ScOT terms

Chronological order,  Time units,  Elapsed time

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Count Us In, Ep 10: How long is a minute?

Dodly is getting ready for a very special occasion tomorrow. How will he fill in his time? How long does he have to wait? And what is his special occasion? With Dodly, Flynn and the Flying GIrl, investigate different ways of measuring time and discover how to read analogue and digital clocks.

Interactive

Two days away

Kyle talks about today, tomorrow and yesterday as he waits for the day he is having his friend over.

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Water flow

In this module, students discuss the importance of water and discover effective ways of transporting it to meet personal and community needs. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student resource sheets. The resource also provides an editable ...

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Chairs for bears

In this module, students investigate the common design features of chairs and how different types of chairs fit different sized people and have a range of purposes. They discuss the size and shape of different toys and analyse the requirements for a suitable chair for their toy. The module includes a comprehensive teacher ...

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Animal rescue

This set of learning activities challenges students to design and make a model of a structure that animals can use to cross a road safely. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student resource sheets. The resource also provides an editable ...

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Growing and changing on the farm

In this resource, students learn about how farm animals grow and change over time, focusing on naming, modelling and measuring these changes through hands-on activities. This lesson is part of a sequence of lessons that can be used with this age-group of students. Topics include Seasons and jobs on the farm; Who lives on ...

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'Dog In, Cat Out' - Time Unit - Calculate

Using the Australian children's book 'Dog In, Cat Out' (written by Gillian Rubinstein and illustrated by Ann James) the lesson sequences and activities in this unit are a way to help children from Foundation to Grade 2 level gain an understanding of the concept of time, its measurement and its numeration.

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Coat-hanger Scales| Questacon

In this activity, students make balance scales from coat hangers and use them to compare the weights of familiar objects. The activity includes a list of what is required, suggestions of what to do and notice, questions to ask, an explanation for the underlying science of what students observe and suggestions for other ...

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reSolve: Patterns in a circle

This sequence of lessons explores the various possibilities for constructing a circular pattern using different colours. Students decorate party hats using two and then three different coloured pompoms and investigate the combinations that arise. They then create circular patterns using four colours and identify similarities ...

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reSolve: Patterns: Attribute Train

This sequence of two lessons explores the similarity and differences of objects based on attributes. The sequence begins by looking at the attributes of colour and shape and then introduces a third attribute of size. Students are asked to determine what an object might look like when one or two of its attributes are changed. ...

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reSolve: Statistics - Shoes

This lesson engages students in gathering and representing data on the shoes that students wear to school. Students work together as a class to sort their shoes into different categories of their choosing. They organise and represent their data using a picture graph, then use the graph to answer questions and make simple ...

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Play School: Buttons and shapes

Have you ever looked at the buttons on your clothes? What shapes are they? You will find that most buttons are circles, but sometimes they can come in really different and interesting shapes, sizes and colours! What are some of the button shapes and colours mentioned in this video?

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Count Us In, Ep 5: Cool ways to count 1 to 5

Watch Dodly and Flynn at the monster fair investigating ways of representing the numbers from one to five. Two is a double, such as in a double scoop of ice-cream. Tally marks and 'tri' are used as representations of three, while four monster apples are shown as 3 and 1 or 2 and 2.

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Count Us In, Ep 15: Which Container Holds More Magic Rocks?

Flynn and Dodly are going on a camping adventure. Watch how they measure the capacity of different containers. Which container will hold the most? 'Dodly the Adventurer' needs a container to put all his precious rocks in. Can you find a container big enough?

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MathXplosion, Ep 24: Volumes and surface areas

Take two differently shaped containers, for example, a tall, skinny cylinder and a short wide one. Which one will hold more beads? The result may surprise you! It's all about capacity. Two containers with the same surface area can have very different shapes and sizes, so they can have different volumes and hold different ...

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TIMES Module 3: Measurement and Geometry: time - teacher guide

This is a 20-page guide for teachers containing an introduction to the units of time and how to measure time. Time between events, time lines and timetables are considered. A brief history of the development of these concepts concludes the module.

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Australian Curriculum: Digital Technologies Years F–2 Sample assessment task: Stepping out

This resource provides strategies for assessing aspects of the Digital Technologies subject in the Australian Curriculum that relate to data using contexts from other learning areas and General Capabilities, including Mathematics, Numeracy and Literacy. The resource includes an assessment planner and rubric, as well as ...

Interactive

Cake time: Peg + cat

Peg and Cat use a pattern to decorate a cake. See what type of pattern they use.

Interactive

Monster choir: making patterns

Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.

Interactive

Time tools: 12-hour to the half hour

Explore time by using the clock controls to change and match the times on analogue and digital clocks. Explore the features of 12-hour clocks. Match clock times to the time presented on a Master clock. Play a game and find the matching time cards in the smallest number of possible tries. This learning object is one in a ...