Mathematics / Year 2 / Measurement and Geometry / Location and transformation

View on Australian Curriculum website Australian Curriculum, Assessment and Reporting Authority
Curriculum content descriptions

Interpret simple maps of familiar locations and identify the relative positions of key features (ACMMG044)

Elaborations
  • understanding that we use representations of objects and their positions, such as on maps, to allow us to receive and give directions and to describe place
  • constructing arrangements of objects from a set of directions
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Maps (Geographic location),  Relative directions

Tablet friendly (Interactive resource)

Pirate treasure hunt: eight challenges

Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...

Interactive resource

Direct a robot: how far?

Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best distance for each step. This learning object is one in a series of three objects.

Interactive Resource

Sites2See: Space and Geometry for Primary

Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.

Moving Image

Treasure hunt

Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!

Interactive Resource

Daisy the dinosaur - iTunes app

Use directional language to animate Daisy the Dinosaur. Make Daisy roll, jump and turn using a simple interface. A basic introduction into programming. Free when reviewed on 12/5/2015.

Interactive Resource

The Foos: Free Code Hour - Google Play app

Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.

Interactive Resource

Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Interactive Resource

Blue-bot - iTunes app

This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.

Interactive Resource

Scratch Jr - Google Play app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Interactive Resource

The Foos: Free Code Hour - iTunes app

Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.

Teacher resource

Giving directions - units of work

In this unit of work students understand and use the language of position, and give and interpret directions using a variety of formats and resources.

Teacher resource

Using 'Going places' - Teacher idea

This Teacher idea provides insight into a year 4 classroom where students use a range of digital curriculum materials and hands-on offline activities to visualise and plan routes, understand and use the language of position and give and interpret directions. This Teacher idea recounts the experiences of using R11479 'Going ...

Teacher resource

Visualising a journey - unit of work

In this unit of work students visualise and plan routes, and understand and use the language of position.

Teacher resource

Going places - unit of work

In this unit of work students visualise and plan routes, understand and use the language of position, and give and interpret directions using a variety of formats and resources.

Collection

Mixed-Up Maths

Join our host, Ed, as he finds himself in all types of situations where only his knowledge of Maths can help him. From saving the planet from Aliens, to creating a superhero that can stop a strawberry milkshake tidal wave. From searching for buried treasure, to jumping like a daredevil, or planning the greatest circus party ...

Teacher resource

Farm animals - unit 4

This is a teacher resource that contains a program outline, student activities, and links to images and videos relevant to teaching primary students about farm animals that are raised for food and fibre, with a particular focus on livestock needs and farming technologies. The program outline and supporting documents can ...

Teacher resource

Types of farms in NSW - unit 3

This is a teacher resource that contains items for planning lessons and teaching about farms with a particular emphasis on the location, climate, features and food production of New South Wales farms. This resource contains a simple program outline and supporting documents that can be downloaded or printed, including a ...

Mobile app

Bee-Bot

This iPad app is a game in which users program an animated version of the Bee-Bot floor robot to reach a flower, herd sheep or collect eggs using sequences of instructions - move forwards, move backwards, rotate left and rotate right. The app mirrors Bee-Bot's keypad functionality and includes controls to pause and clear ...