Mathematics / Year 5 / Measurement and Geometry / Shape

View on Australian Curriculum website Australian Curriculum, Assessment and Reporting Authority
Curriculum content descriptions

Connect three-dimensional objects with their nets and other two-dimensional representations (ACMMG111)

Elaborations
  • identifying the shape and relative position of each face of a solid to determine the net of the solid, including that of prisms and pyramids
  • representing two-dimensional shapes such as photographs, sketches and images created by digital technologies
General capabilities
  • Numeracy Numeracy
ScOT terms

Solids (Geometry),  Translation (Geometry),  Nets (Geometry)

Refine results by

Year level 5-6
Resource type
Learning area Mathematics
Moving Image

Shapes glorious shapes

Did you know that not all pyramids have a square base? Investigate the bases and faces of some pyramids. Travel around the world as we view some famous structures. First stop, we're in search of a building that is a rectangular prism. Find out which world famous building is a pentagonal prism. See what type of 3 dimensional ...

Text

Prisms and pyramids - years 5 and 6

This is a website providing four activities to develop students' familiarity with three-dimensional shapes, in particular prisms and pyramids. The resource focuses on assisting students to use geometrical language to describe prisms and pyramids, understand their properties and construct geometrical models. The activities ...

Interactive Resource

Planes of Symmetry

An animated tutorial demonstrating planes of symmetry of solids. An interactive quiz is included.

Text

Skeleton Shapes

This resource is a web page containing a practical task to model 3-D objects. The task suggests the use of straws and modelling clay or similar material to create a model of firstly a cube and next other 3-D objects. A printable resource is also available to support the task. This resource is an activity from the NRICH website.

Moving Image

How to make an origami frog

Origami folds have associated geometric patterns or "paper trails" in which we are able to visualise different types of triangles, angles, polygons, lines and symmetry. Use these patterns to turn a two-dimensional flat sheet of paper into a three-dimensional hopping frog!

Text

The Third Dimension

This resource is a web page containing a drawing task to explore help visualise 3-D objects. Draw an arrangement of cubes on isometric paper which gives us a way of drawing 3D objects more easily. A link to downloadable isometric paper is also provided. This resource is an activity from the NRICH website.

Moving Image

Mapping the sea floor

Hydrographers chart the seabed and coastline, giving ships a map to help them avoid running into underwater trouble. Use this clip as a context for exploring the mapping of the sea floor. Think about scale and how to indicate different depths using contour lines.

Interactive resource

Shape maker: simple objects

Transform 2D shapes to make a stack of 3D objects. Start with a circle, triangle, square or rectangle. For example, spin a circle on its central axis to form a sphere or extrude it to form a cylinder. Choose a shape and imagine it being spun around an axis or extruded. Picture which 3D block your 2D shape will make. This ...

Interactive resource

Shape maker: replicator

Transform 2D shapes to make 3D objects. Match part of a complex object. Start with a shape such as a crescent, T-shape or pentagon. For example, spin a cross shape around its central axis to form a wheel-like block or extrude it to form a prism. Choose a shape and imagine it being spun around an axis or extruded. Picture ...

Interactive resource

Shape maker: stacker

Transform 2D shapes to make a stack of 3D objects. For example, spin a circle around a lateral axis to form a doughnut-shaped solid or extrude it to form a cylinder. Choose a shape and imagine it being spun around an axis or extruded. Predict which 3D block your 2D shape will make. Picture other transformations in your ...

Interactive resource

Shape maker: blocker

Transform 2D shapes to make a stack of 3D objects. For example, spin a triangle on its central axis to form a cone or extrude it to form a triangular prism. Choose a shape and imagine it being spun around an axis or extruded. Predict which 3D block your 2D shape will make. Picture other transformations in your head and ...

Assessment resource

Shape maker: simple shapes: assessment

Test your understanding of how the transformations of spinning and extruding can change some of the most basic 2D shapes (such as squares, triangles and circles) into various 3D shapes, such as cylinders, cones and different prisms. Visualise the effect of a particular transformation on a selected 2D shape. Predict whether ...

Interactive resource

Shape maker: complex objects 1

Transform 2D shapes to make a stack of 3D objects. Start with a shape such as a crescent, semicircle, circle, triangle or rectangle. For example, spin a semicircle around its straight edge to form a sphere or extrude it to form a half cylinder. Choose a shape and imagine it being spun around an axis or extruded. Picture ...

Interactive resource

Shape maker: complex objects 2

Transform 2D shapes to make a stack of 3D objects. Start with a shape such as a crescent, T-shape or pentagon. For example, spin a cross shape around its central axis to form a wheel-like block or extrude it to form a prism. Choose a shape and imagine it being spun around an axis or extruded. Picture which 3D block your ...

Assessment resource

Shape maker: complex shapes: assessment

Test your understanding of how the transformations of spinning and extruding can change some less basic 2D shapes (such as a pentagon, cross, crescent and trapezium) into specific atypical 3D shapes. Visualise the effect of a particular transformation on a selected 2D shape. Predict whether the result will match a given ...

Interactive resource

Viewfinder: all angles [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. One of ...

Interactive resource

Viewfinder: flip side [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. The original ...

Interactive resource

Viewfinder: up front [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. View ...

Interactive resource

Viewfinder: backwards glance [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. The original ...

Interactive resource

Viewfinder: all angles [ESL]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. One of ...