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Use a grid reference system to describe locations. Describe routes using landmarks and directional language (ACMMG113)
Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.
Test your ability to follow directions and move a character around a map to find treasure. Make decisions about the best route to take at several points on the journey. Apply your knowledge of major compass point directions and your sense of left and right.
Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best direction of travel for each step. This learning object is one in a series of three objects.
Give directions for a robot to collect soil and rock samples on the moon. Plan the most direct route to save fuel. Enter the best distance for each step. This learning object is one in a series of three objects.
Give directions for a robot to collect rock samples on the moon. Plan the most direct route to save fuel. Enter direction and distance for each step. This activity is one of three activities in the same series.
Assess your ability to use programming commands to direct a lion to a cave by selecting from move, rotate and speed commands. Edit commands up to five times in a lion-training session.
Orienteering requires knowledge of directions, an ability to read a map and the use of a magnetic compass. Find out about the basics of orienteering.
This is a teacher resource containing a series of inquiry teaching sequences about life on farms in Australia. It contains material to assist the planning, implementing and assessing a study of five primary industry sectors involved in food and fibre production. The tasks in this resource are based around illustrated maps ...
This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...
This is a unit of work that uses farming to explore the measurement and geometry concepts of grid references, directional language, area and length. It has a teacher directed task that introduces directional language and grid references and two student work tasks. The work tasks involve designing a farm using a grid and ...
Join our host, Ed, as he finds himself in all types of situations where only his knowledge of Maths can help him. From saving the planet from Aliens, to creating a superhero that can stop a strawberry milkshake tidal wave. From searching for buried treasure, to jumping like a daredevil, or planning the greatest circus party ...
How do we know what a house will look like before it is built? Discover how house plans work by looking at the design of a house that Hugo's family is going to build. See how a floor plan shows the room layout. See drawings of what the house will look like from different views.
This lesson plan introduces students to some of Australia's native bee species. Organised in five stages, the lesson plan includes links to videos, scientific and bee-related websites, an information sheet, and downloadable versions of a pictorial slideshow, lesson plan and an assessment rubric. The resource includes suggestions ...