Mathematics / Year 3 / Number and Algebra / Number and place value

Curriculum content descriptions

Recognise, model, represent and order numbers to at least 10 000 (ACMNA052)

Elaborations
  • placing four-digit numbers on a number line using an appropriate scale
  • reproducing numbers in words using their numerical representations and vice versa
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
ScOT terms

Place value,  Number lines,  Positive integers,  Numerical order

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Today's Number - Calculate

This is an open task as it can cater for the needs of many students and can be used over and over to build confidence in representing numbers in different ways. In this activity students have an opportunity to engage with a variety of number ranges and are able to demonstrate their understandings of those numbers in many ways.

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Mastermind - Calculate

This small group game challenges students to use logic and problem solving strategies to name multi-digit numbers.

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Park Ranger Problem Solving: An ‘Addition & Subtraction’ Rich Task for Years 3–4 - Calculate

The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.

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Number Patterns - Calculate

This resource introduces a number of activities focused around number patterns. Helping children to explore, continue and describe number patterns can lead to an early understanding of algebraic concepts.

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BTN: What is an abacus?

An abacus is a tool that helps people solve maths problems. Why might some people still use, and encourage the use of, an abacus when there are more contemporary tools like calculators?

Interactive

Decimal currency videos

This collection of videos from the Royal Australian Mint provides a series of brief descriptions of the transition from pre-decimal to decimal currency in Australia and how coins are made in a mint

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

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Race to... - Calculate

This game challenges students to use their knowledge of place value to add and subtract random numbers in order to meet a target value.

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Decimals Year 3 & 4 - Calculate

The focus of this activity is to find out what students know about addition of decimals and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?

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ROWCO - Calculate

ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.

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TIMES Module 2: Number and Algebra: addition and subtraction - teacher guide

This is a 29-page guide for teachers. The module introduces addition and subtraction of whole numbers.

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TIMES Module 1: Number and Algebra: counting and place value - teacher guide

This is a 16-page guide for teachers. It is a module introducing the concept of place value.

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Goat Busters (Area model for multiplication) - ABC Education

As a team use the area model and mathematical thinking to find the answer to tricky calculations. Mathematical ideas and strategies this game supports: area model for multiplication; 1 x 2-digit multiplication; 2 x 2-digit multiplication; identifying factors; partial products; distributive property; place value partitioning ...

Interactive

Thundergoats (Combinations for ten) - ABC Education

As a team, use your knowledge of different strategies to find the total number of Thundergoats as efficiently as possible (e.g. use combinations for ten). Mathematical ideas and strategies this game supports: noticing how items are organised can help you work out their total (subitising). There are many ways to add and ...

Interactive

Piñata Party Tens (2-digit place value)

As a team, use your knowledge of tens and ones place values to help the goats release the treats from the piñata and have the GOAT party! Mathematical ideas and strategies this game supports: - Increasing and decreasing the value of 2-digit numbers. - Identifying the value of a digit based on its position in a numeral. - ...

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TIMES Module 3: Number and Algebra: multiplication and division - teacher guide

This is a 23-page guide for teachers. This module contains a description of suitable models for multiplication, a discussion of the type of problem phrased in words that requires multiplication for its solution, and mental and written strategies for multiplication. The use of the commutative, associative and distributive ...

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Cuisenaire Rods Lesson Plan - Calculate

This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.

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Odd and even numbers

Do you know what makes an odd number and what makes an even number? There are a few ways to test whether a number is odd or even. Find out about one method in this video, then see if you can discover at least one other method.

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MathXplosion, Ep 6: Zero the hero

What is the role of zero as a placeholder for large numbers such as 1 million, 1 billion and 1 trillion? Find out about the notion of place value and powers of ten through the act of bead counting.