Mathematics / Year 10 / Number and Algebra / Patterns and algebra

Curriculum content descriptions

Simplify algebraic products and quotients using index laws (ACMNA231)

Elaborations
  • applying knowledge of index laws to algebraic terms, and simplifying algebraic expressions using both positive and negative integral indices
General capabilities
  • Numeracy Numeracy
ScOT terms

Indices,  Mathematical expressions

Interactive

Laptop wrap: Expanding on algebra

Students make a presentation on the index laws, investigate the visual representation of the binomial expansions and design an acronym to help recall the special products.

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Factorising Quadratics and Solving - Calculate

This activity explores the properties of the family of functions and their graphs known as parabolas. The unit includes an AMSI Interactive online module, a range of other AMSI Schools and external links and video tutorials and some extension or enrichment ideas to take their understanding further. A short quiz at the end ...

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Geometry of water sources and landforms

Indigenous cultures have always been deeply aware of the location of water and its significance. In this resource students will apply geometric, trigonometric, and algebraic techniques to analyse idealised water body shapes and associated landforms. They will calculate surface areas, volumes, angles, and heights of these ...

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The Mathematics of Projectiles - Calculate

This activity provides a practical introduction to the motion of projectiles with a focus on angles. It is designed as a lead in to parabolic and quadratic functions.

Video

My Five Cents: What is compound interest?

Compound interest will be one of the most important things you ever learn. Don't believe it? Gen Fricker will explain why. Learn how compound interest works, and why saving now can help you later. Game changer! Then test yourself with ASIC MoneySmart's "Things to think about" classroom exercises.

Interactive

Laptop wrap: Investing wisely

In this laptop-friendly resource, students investigate unit pricing and explore the formulae and concepts of simple and compound interest.

Interactive

Laptop wrap: Parallelendicular

Students construct a series of GeoGebra applets that investigate the parameters gradient and intercepts of straight lines. They reinforce this knowledge with Microsoft Math 3.0. 

Video

My Five Cents: Why borrowing can cost you more

Think credit cards are basically free money? Gen Fricker will make you think again. Learn how interest rates and fees affect the money you borrow, and why they may be more expensive in the long run. Oh dear! Then test yourself with ASIC MoneySmart's "Things to think about" classroom exercises.  

Video

How does income tax work?

Gen Fricker makes income tax interesting! Learn about income tax - what it is, how it works and when you have to pay it. Easy-peasy! Then test yourself with ASIC Moneysmart's "Things to think about" classroom exercises.

Video

What are pixels?

Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...

Video

My Five Cents: What is opportunity cost?

What is the true cost of buying something? Gen Fricker explains that it's more than just money. Learn about opportunity cost - what it is, why it's a helpful tool and when to use it. Simple! Then test yourself with ASIC MoneySmart's "Things to think about" classroom exercises.

Interactive

Desmos Graphing Calculator - Google Play app

Plot functions, create tables, add sliders and animate your graphs. Touch points of interest on the graph to show maximums, minimums and points of intersection. Type in an equation and watch the calculator solve the problem.

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TIMES Module 36: Number and Algebra: formulas - teacher guide

This is a 13-page guide for teachers. It introduces the use of formulas, and includes substitution and the solution of the resulting equations.

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TIMES Module 31: Number and Algebra: indices and logarithms - teacher guide

This is a 26-page guide for teachers. It extends the study of indices to rational indices and introduces logarithms.

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TIMES Module 33: Number and Algebra: factorisation - teacher guide

This is a 17-page guide for teachers. It continues the discussion of factorisation. In particular, the techniques for the factorisation of quadratic expressions are presented.

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TIMES Module 39: Number and Algebra: polynomials - teacher guide

This is a 27-page guide for teachers. This module introduces addition, subtraction, multiplication and division of polynomials. Factorisation of polynomials and the solution of polynomial equations are also discussed.

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Solving Linear Equations - Calculate

This unit of work focuses on solving linear equations. It includes an AMSI Interactive online module, a range of other AMSI Schools and external links and video tutorials and some extension or enrichment ideas. A short quiz at the end of the AMSI Interactive will help students to test their understanding at the completion ...

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Linear Relationships (and how Maths can help you choose a great car) - Calculate

The activity has students collecting their own information from a well-known Australia car buying website and using this to find an estimated relationship between the ‘asking price’ for a used car and the distance it has traveled in kilometres.

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Trade and Investment at a Glance

Using an illustrated report from the Department of Foreign Affairs and Trade, this Teacher guide provides ten learning sequences that engage students in the analysis and interpretation of data about Australian imports and exports. Students: identify Australia's major exports and imports; investigate international trade ...

Interactive

Algebra four

This is an interactive game for two students in which they solve algebraic equations, similar to 'Connect four'. The players can choose from problems that are one- or two-step, quadratic, have distributive properties or have variables on both sides, and more than one problem type can be chosen. The length of time each player ...