Digital technologies / Year 7 and 8 / Digital Technologies Processes and Production Skills

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Curriculum content descriptions

Evaluate how student solutions and existing information systems meet needs, are innovative, and take account of future risks and sustainability (ACTDIP031)

Elaborations
  • comparing student solutions with existing solutions that solve similar problems, for example identifying differences in the user interface of two adventure games and explaining how these differences affect the usability or appeal of the game
  • judging the quality of a student solution based on specific criteria such as meeting an economic need or contributing to social sustainability
  • investigating what features of touch input rather than keyboard or mouse input contribute to their success in meeting a wide range of needs, for example mimicking a common movement such as expanding or contracting a hand to change the size of an object on screen, suits users with a range of dexterity
  • evaluating the success of information systems in meeting an economic, environmental or social objective, for example interviewing a local business owner to find out how effectively their information system supports a business objective such as increasing market share
  • considering the effects of e-waste on societies and environments, for example the impacts of toxic chemicals when hardware is disposed of, and the practice of dumping unwanted digital systems overseas, particularly in the Asia region
  • comparing cloud-based information systems to client-based information systems
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Personal and social capability Personal and social capability
  • ICT capability Information and Communication Technology (ICT) capability
  • Ethical understanding Ethical understanding
Cross-curriculum priorities
ScOT terms

Innovation,  Critical thinking,  Sustainable development,  Information management,  Risk management

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Teacher resource

Create an app or game

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Computers and binary

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Robotics and embedded systems

This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Moving Image

Timothy Berners-Lee: father of the World Wide Web

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Producing cattle and sheep...beef and lamb

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Teacher resource

Digital Technologies Hub

The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...

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Biomes that produce our food, industrial materials and fibre: producer video

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