F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Year 1 is for the topic of Position and location. Students describe the positional relationship between different objects using relevant spatial language. Support students in learning to describe position, direction and movement.
Use these challenges created by Kylie Docherty, QSITE to provide opportunities for students to learn how to design and follow a series of steps to program Blue-Bot.
Students interpret simple maps and identify the relative positions of key features.
Students describe the location of objects by indicating positions.
Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...
Using OzoBots students move an Ozobot about a map with coordinates. This lesson idea was created by Ben Jucius.
Use this task to assess language the student uses to describe position, direction and pathways in familiar environments.
Use this task to assist in assessing student knowledge, skills and processes related to drawing a plan, showing the position and orientation of objects and positional language they use.
This simple game helps students develop their understanding of positional language.
This game, played in on a grid on the classroom floor, challenges students to develop directional language and use coordinates to locate places on a grid. The instructions include multiple variations on the game which focus on different aspects of location and direction concepts.
Students use everyday language to give directions, follow directions to locate positions on maps, and draw plans from a bird’s-eye view.
This game applies students' knowledge of location on a grid and practises directional language. Students develop a strategy to make effective moves, using two dice, counters and a 10 by 10 grid.
This is a teaching-learning resource containing teaching strategies and student activities about the effects of environmental features and land use on the comfort, safety and health of manatees and loggerhead turtles in Belize. The resource has seven tabs, six of which are relevant. The first four set out the steps in the ...
This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...
This is a teacher resource containing a series of inquiry teaching sequences about life on farms in Australia. It contains material to assist the planning, implementing and assessing a study of five primary industry sectors involved in food and fibre production. The tasks in this resource are based around illustrated maps ...
Orienteering requires knowledge of directions, an ability to read a map and the use of a magnetic compass. Find out about the basics of orienteering.
Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.